Senior Unity Developer with over 9 years of experience in game development, specializing in Unity3D and C# across iOS and Android platforms. Proven track record of leading development teams and successfully launching high-impact games, achieving over 50 million downloads. Expert in applying advanced software architecture with MVC and MVVM patterns, enhancing scalability and maintainability. Skilled in AR/VR integration, and ensuring robust multiplayer systems with Photon. My role extends to integrating backend services via Firebase and PlayFab, and for optimizing performance and enhancing user experience using UniTask and other tool.
• Worked on multiplayer games using Photon Quantum and Fish Networking frameworks.
• Developed blockchain-based games, integrating secure, decentralized features.
• Collaborated with teams to implement and optimize network code for seamless multiplayer experiences.
• Ensured scalable, robust architecture to handle blockchain transactions in real-time multiplayer environments.
Unity Game Programming
More than 50M Downloads -
1 ) Pusher 3D = https://apps.apple.com/us/app/pusher-3d/id1543241055
-2) Flick Chess 3D = https://apps.apple.com/us/app/flick-chess/id1462269620
-3) Fire Up = https://play.google.com/store/apps/details?id=io.voodoo.firedup&hl=en_IN&gl=US
Multiplayer Games =
1) Bowling champ world tour = https://apps.apple.com/us/app/bowling-champ-world-tour/id1136557536
2) College Basketball = https://apps.apple.com/us/app/college-basketball-by-aquimo/id1053763530