A versatile media designer and project manager with a master’s in design Innovation Management (Distinction) and First-Class Honors in Computer Games Development. With 3+ years of experience, I’ve led the design and rollout of digital learning programs, developed immersive AR/VR and gaming experiences, and driven innovation in Ed-Tech and sustainability. I applied design thinking and agile methods to manage teams, optimize student engagement, and deliver impactful solutions. Proficient in Unreal Engine, Unity, Blender, 3ds Max, Maya, Z-Brush, and Substance Painter, I’ve built detailed 3D assets, integrated tech across platforms, and collaborated with cross-functional teams to meet creative and strategic goals.
Certificates
Master's Key Projects:
Drove brand engagement by {25%} through sustainability campaign using service design and branding strategies. Increased student engagement by {30%} by developing a VR-integrated blended learning curriculum. Researched on VR feasibility in STEM education.
Bachelor's Key Projects :
Implemented and tested C++ and C# systems, enhancing license plate recognition and library management for {50} students. Assisted in AR/VR research for mobile games and education across 2 projects. Created innovative AR games enhancing user engagement and integrated in LiDAR devices