Detail-oriented Computer Science graduate with a keen interest in artificial intelligence and game development. Led research projects on real-time emotion recognition using CNNs and AI-driven NPC interaction in Unity 3D games with locally fine-tuned LLMs. Proficient in Python, Java, C++, TensorFlow, PyTorch, and Unity 3D. Demonstrated leadership as major project lead, showcasing strong communication and teamwork skills. Seeking to further research and innovation in AI-powered game development at the graduate level.
Java Programming
Unity 3D Development