Mobile/Graphics Software Engineer with over 5 years of expertise in developing high-performance mobile applications, specializing in Flutter and Android development. Strong background in graphics rendering pipelines and video systems, with expertise in Rust, OpenGL, and GLSL. Proven track record of designing efficient, scalable mobile solutions with sophisticated graphics capabilities.
• Quantified sentiment analysis to recommend an ideal score of each video based on positive and negative comments
• Designed a test model taking into account 10 - 12 variables to create an effective mode of video content and publishing
• Worked with software namely R, Google APIs explorer, tubeBuddy, ytscraper to provide appropriate date and content
Flutter & Dart, OpenGL & GLSL, Rust (Graphics pipeline), Video Processing and Transcoding, Android Development (Kotlin)