Final-year Computer Science student and academic topper at KLE Institute of Technology, with a consistent 8.8+ CGPA.
Skilled in developing and deploying end-to-end computer vision and AI models using Python, TensorFlow, and MediaPipe, with practical experience gained at the Samsung Innovation Campus.
Engineered 'Trainium,' a comprehensive AI fitness application for Android that provides real-time pose correction using computer vision, and personalized, gamified workout plans to enhance user engagement.
Experienced in software and game development using C++ (DSA) and Unreal Engine 5.
Overview
2
2
years of professional experience
1
1
Certificate
Work History
Intern
ASPL
Bengaluru
07.2025 - Current
Fine-tuning a Llama 2 7B parameter model on a specialized client dataset of ISO mechanical standards and documentation.
Implementing memory-efficient adaptation by leveraging the PEFT (Parameter-Efficient Fine-Tuning) library to apply QLoRA 4-bit quantization to reduce VRAM usage.
Currently focused on optimizing model performance and accuracy for, e.g., a specialized chatbot for engineers or a document analysis tool, by iterating on quantization levels and training parameters.
Collaborating with the team to preprocess and clean the technical dataset to ensure high-quality training input.
Student Intern
SAMSUNG INNOVATION CAMPUS
HUBBALLI
01.2024 - 11.2024
Engineered a real-time driver pose estimation system for in-car monitoring using Python, MediaPipe, and TensorFlow, achieving 95% accuracy.
Developed and implemented various machine learning models for real-world scenarios, managing the complete project lifecycle from data preprocessing, to model evaluation, and deployment.
Applied Agile methodologies to manage project timelines, and effectively collaborated with peers on a capstone project.
Presented regular project updates and technical findings during formal review meetings, demonstrating strong communication and presentation skills.
Technical Assistant
Codenex KLE INSTITUTE OF TECHNOLOGY
HUBBALLI
02.2025 - Current
Led training sessions on C++ and Unreal Engine for over for over 50+ students , covering core programming principles and advanced game development techniques.
Mentored student teams through hands-on projects, providing technical guidance and code reviews to solve real-time coding challenges.
Education
Bachelor of Engineering - Computer Science
KLE INSTITUTE OF TECHNOLOGY
HUBBALLI,KARNATAKA
01-2026
PUC - PCMCs
KLE PC JABIN SCIENCE COLLEGE
Hubballi,India
08-2022
High School -
St.Mary's High School
Hubballi,India
06-2020
Skills
Domains & Core Competencies
Machine learning and AI
Computer Vision
Android Development
Unreal Engine Development
C Programming (DSA)
Programming Languages
Python
C
Java
Kotlin
C
Certification
Samsung Innovation Campus AIML
Infosys AI course
Google Cloud AI
Gemini AI
Affiliations
Photography
Videography
Video Editing
Script Writing
Languages
English
First Language
Kannada
Proficient (C2)
C2
Tamil
Proficient (C2)
C2
Hindi
Proficient (C2)
C2
Timeline
Intern
ASPL
07.2025 - Current
Technical Assistant
Codenex KLE INSTITUTE OF TECHNOLOGY
02.2025 - Current
Student Intern
SAMSUNG INNOVATION CAMPUS
01.2024 - 11.2024
Bachelor of Engineering - Computer Science
KLE INSTITUTE OF TECHNOLOGY
PUC - PCMCs
KLE PC JABIN SCIENCE COLLEGE
High School -
St.Mary's High School
Projects
Trainium - AI-powered fitness trainer
Developed a novel, personalized workout generator that analyzes a user's photograph on-device. The feature uses a custom-trained, state-of-the-art EfficientNet model to estimate body metrics, achieving 95% accuracy in body type classification
Engineered a real-time pose correction engine using MediaPipe to track key body landmarks, providing live audio and visual feedback to ensure proper exercise form, and prevent injuries
Integrated a gamification system with experience points (XP), levels, and achievements to enhance user motivation and long-term engagement
Integrated a 24/7 conversational AI assistant to act as a fitness companion, providing users with motivational support and personalized advice
Technologies: Python, TensorFlow, OpenCV, Java/Kotlin, and Android
AI fitness tracker
Developed a Wear OS application to monitor and record user fitness metrics, like high heart rate anomaly detection, fall detection, etc., seamlessly syncing data with a companion Android phone app and a desktop dashboard for a unified user experience
Developed a high-fidelity role-playing game (RPG) using Unreal Engine, implementing advanced real-time ray tracing to achieve realistic lighting and shadows
Scripted core game mechanics and character interactions using C++ and Blueprints