Summary
Overview
Work History
Skills
Software Known
Showreel Link
Languages
Scholastic Records
Personal Information
Timeline
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Amit N. Patil

Amit N. Patil

Bangalore

Summary

With 19 years of extensive experience in 3D, I have made significant contributions across multiple industries, including Bollywood, ride films, animated series, commercials, and game cinematic.

In my previous role, I managed a team of 120 professionals across various departments.

Overview

20
20
years of professional experience

Work History

Joint Head of 3D

The Mill
Bangalore
02.2024 - 02.2025
  • I held the position of managing the Mill India 3D team alongside a co-head of 3D. My responsibilities included overseeing the Assets, Animation, Rigging, DMP, and Groom teams. In terms of communication and collaboration, the objective was to minimize escalations, provide advance notice of upcoming projects, enhance relationships, and secure additional work. I focused on establishing strong connections with my counterparts (Heads of 3D) at various sites, ensuring at least quarterly meetings with each, and compiling reports on these interactions. Throughout the year, I aimed to achieve a minimum of two engagements with all sites. Additionally, I worked closely with the DFX Supervisors and other department heads to refine our workflows and decrease internal escalations. Regarding deliveries, it was essential to ensure that teams met their shot deadlines. I conducted weekly check-ins with the Supervisors to stay informed about ongoing projects and any challenges that arose, escalating issues to me as necessary. I maintained vigilance over potential escalations, addressing them promptly and implementing measures to prevent recurrence. I personally followed up and resolved issues with the sites to demonstrate our commitment to their concerns. For the growth and development of the teams, I organized training sessions for artists to enhance their skills and facilitate promotions with the support of the Training department.

DFX Supervisor

The Mill
Bangalore
05.2022 - 02.2024
  • My role involved establishing relationships and building trust with Initially New York, and subsequently, I collaborated with teams in Los Angeles, Chicago, Paris, London, Shanghai, and Korea. Additionally, I worked closely with the VFX supervisor and director to determine the aesthetic and technical aspects of the project.
  • In this time period, I did work on a lot of commercials, game cinematics.

CG Lead

The Mill
Bangalore
08.2021 - 05.2022
  • Overseeing a team of CG artists, managing the creative and technical aspects of CG projects, ensuring high-quality visuals are delivered on time and within budget, while collaborating closely with other departments like VFX Supervisors, Production Managers, and Art Directors to realize the project's vision, essentially leading the CG team through all stages of production, from initial concept to final rendering, including quality control and mentorship of junior artists.

Lighting Lead

The Mill
Bangalore
07.2019 - 08.2021
  • Oversees a team of lighting artists and ensures that projects are delivered on time, with the expected level of quality.

Senior Lighting Artist

The Mill
Bangalore
09.2017 - 07.2019
  • I worked as a senior lighting artist, along with the team, on mostly commercials.

CG Supervisor

FluiidMask Studios
Mumbai
02.2017 - 09.2017
  • I oversaw the 3D team, coordinated project planning and delivery schedules, and provided supervision to the team while maintaining communication with clients. Additionally, I was involved in the hiring and training processes.

Lighting Lead (Generalist)

RIVA DIGITAL
Mumbai
08.2014 - 02.2017
  • I am currently working as a Lighting Lead (Generalist)
  • Projects: Live Action Movies: 24, Airlift, Baby, Wazir, PK, Dil Dhadak Ne Do, ABCD 2, Bangistaan, Desi kalakaar(super Star honey singh)

Hard Surface Modeler / 3D Generalist

PIXION MEDIA PVT LTD
Mumbai
07.2007 - 08.2014
  • I was employed at Pixion as a Hard Surface Modeller. During my time there, I enhanced my expertise in lighting, texturing, and shading, applying these skills to various projects. Subsequently, with my supervisor's approval, I transitioned to a full-time Generalist role, allowing me to leverage both my technical and artistic talents.

Hard Surface Modelling Artist

PRANA STUDIO
Mumabai
09.2006 - 07.2007
  • Worked as a hard surface Modelling Artist for 11 Months
  • Projects: Tinker bell (Disney), Chap chaps (Sony Image works), Three Pigs, Tortoise and Hare

Modelling and Texturing Artist (3D Generalist)

MEDIA FACTORY
Mumbai
07.2005 - 09.2006
  • Worked As a Modelling and Texturing Artist For 14 Months
  • Projects: Magic, Pinocchio, High lender, Lage raho munna bhai

Skills

Lighting and look development

3D Generalist

Software Known

Maya, Z Brush (Basic level), Photoshop, After Effects, Nuke, Houdini basics.

Showreel Link

https://vimeo.com/159976370?&login=true#_=_

Languages

  • English
  • Hindi
  • Kannada
  • Marathi

Scholastic Records

  • High School - S.J.S.H.S, Hubli, Karnataka
  • FONDATION IN FINE ARTS, S.V.M.L.M.V., Hubli, Karnataka
  • PD3D, MAAC (Maya Academy of Advanced Cinematic), Mumbai, India, 2005

Personal Information


  • Date of Birth: 10/04/1987
  • Gender: Male
  • Marital Status: Married

Timeline

Joint Head of 3D

The Mill
02.2024 - 02.2025

DFX Supervisor

The Mill
05.2022 - 02.2024

CG Lead

The Mill
08.2021 - 05.2022

Lighting Lead

The Mill
07.2019 - 08.2021

Senior Lighting Artist

The Mill
09.2017 - 07.2019

CG Supervisor

FluiidMask Studios
02.2017 - 09.2017

Lighting Lead (Generalist)

RIVA DIGITAL
08.2014 - 02.2017

Hard Surface Modeler / 3D Generalist

PIXION MEDIA PVT LTD
07.2007 - 08.2014

Hard Surface Modelling Artist

PRANA STUDIO
09.2006 - 07.2007

Modelling and Texturing Artist (3D Generalist)

MEDIA FACTORY
07.2005 - 09.2006
Amit N. Patil