3D Artist Intern
Level 2 Games
Hyderabad
10.2023 - 03.2024
- Developed high-quality, efficient 3D assets utilizing Blender, Marmoset, Substance Painter, Photoshop and other software.
- Optimized 3D models for real-time rendering within the Unity game engine.
- Built texture maps from scratch using Adobe Photoshop or Substance Painter.
- Created low polygon meshes from high resolution sculpts using retopology techniques.
- Collaborated with a team to ensure that all assets met project requirements within established deadlines.
- Tested levels in the game engine regularly to identify any potential problems with assets or gameplay mechanics.