Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic
ARYAN PANCHAL

ARYAN PANCHAL

Mumbai

Summary

My profound childhood fascination with games ignited a career path centered on understanding their construction. Proficient in a suite of industry-leading software including 3DS MAX, Procreate, Substance Painter, and Substance 3D Designer, I excel in 3D modeling, texturing, rendering, and level design.

I'm proficient in various texturing techniques, from procedural, atlas maps to tiling texturing, all optimized for peak performance. This adaptability allows me to cater to top notch quality and efficiency in every project.

My professional journey has encompassed collaborations with diverse clients and companies, each encounter reinforcing my steadfast dedication to achieving project objectives while adhering to deadlines. I embrace feedback as a catalyst for continuous improvement, ensuring that each endeavor exceeds expectations and resonates with the discerning eye.

Overview

3
3
years of professional experience

Work History

3D Artist

ShemarooEntertainment
Mumbai
02.2023 - 01.2024
  • I sourced and compiled a diverse array of photo references, strategically choosing them to serve as invaluable guidelines and texture references for model development. This process involved carefully considering each reference's relevance and applicability to the project at hand. By utilizing these references, I ensured that the models created not only met but exceeded professional standards, imbuing them with a level of detail and authenticity that enhanced their overall quality and realism.
  • Developed primary models and sketches to showcase final product designs.
  • I specialize in optimizing 3D models and using different texture approaches for peak performance, ensuring streamlined efficiency and enhanced functionality.

3D Artist

Polyphonic Interactive
Mumbai
07.2022 - 09.2022
  • I worked on modeling and texturing assets, ranging from low-poly to AAA standards, with a focus on quality and attention to detail. I've led significant VR projects for prominent clients like Mother Dairy and others, showcasing my commitment to excellence and innovation in digital content creation.
  • I specialize in optimizing 3D models and using different texture approaches for peak performance, ensuring streamlined efficiency and enhanced functionality.
  • I crafted primary models based on references and conceptual frameworks to exemplify the finalized product designs, showcasing a blend of precision and creativity in my approach.

3D Artist Intern

Apar Games
Mumbai
05.2021 - 09.2021
  • I sourced and compiled a diverse array of photo references, strategically chosen to serve as invaluable guidelines and texture references for the development of models. This process involved careful consideration of each reference's relevance and applicability to the project at hand. By utilizing these references, I ensured that the models created not only met but exceeded professional standards, imbuing them with a level of detail and authenticity that enhances their overall quality and realism.
  • Developed primary models and sketches to showcase final product designs.

Education

Diploma In Game Design And Arts -

Ecole intuit lab

Skills

  • 3D Modelling
  • Can use different kinds of Texturing approach for peak performance
  • 3DSmax
  • Procreate
  • Level Design
  • Unity
  • Substance Painter
  • Substance 3D Designer
  • Game Testing
  • Creative Solutions
  • Using artistic background and experience to deliver unique ideas and proposals, but at the same time - following the project brief
  • By prioritizing my workload, I can focus my time and energy where they matter most
  • Leadership
  • Team work
  • Adaptability

Timeline

3D Artist

ShemarooEntertainment
02.2023 - 01.2024

3D Artist

Polyphonic Interactive
07.2022 - 09.2022

3D Artist Intern

Apar Games
05.2021 - 09.2021

Diploma In Game Design And Arts -

Ecole intuit lab
ARYAN PANCHAL