Passionate and innovative game designer with 6 years of experience in conceptualizing, designing, and developing captivating game experiences. Known for combining creativity with technical expertise to create immersive and engaging gameplay. Proficient in various game development tools and experienced in collaborating with multidisciplinary teams to deliver high-quality, player-centric games.
*Promoted to Game designer from Associate Game designer
Projects
1)Monstaverse
a)Game mode 1: Dragon Royale (Tower defense)
b)Game mode 2: Dragon Vs Zombies
c)Game mode 3: Monster Royale
d)Game mode 4: Tile match
2) Super Ludo
3) Dragon Tile Match
Self projects:
Ready prototypes
1. Rocket boost, 2. Infinity, 3. Direction
Released projects
https://play.google.com/store/apps/details?id=com.TrueformGames.CatchTheDrop
https://play.google.com/store/apps/details?id=com.InteractiveGG90s.ColorStack
Freelance projects
trailer link: https://www.youtube.com/watch?v=aMd4Pk_d8Cg
Role lead game designer
Role game Designer
Role Game Designer
List of Games worked on
Released title
Catch the drop (Play store)
https://play.google.com/store/apps/details?id=com.TrueformGames.CatchTheDrop
Game Documentation
Unreal Engine
Adobe XD
Confluence
Drawio
Scenario ai
Chat GPT