Junior Game Developer with hands-on experience in Unreal Engine 5, Blueprints, chaos physics, and Blender. Passionate about crafting immersive worlds and engaging gameplay. Skilled in transforming innovative ideas into reality through a blend of technical problem-solving and creative design. Proficient in building modular systems and documenting progress through devlogs, with a strong commitment to continuous learning and enhancing memorable player experiences. Eager to contribute to dynamic projects that push the boundaries of interactive entertainment.
Recently I’ve been enjoying drawing on my tablet. It’s a relaxing way to close out a day.
I love researching and coming across weird cryptids and mysteries like the Jengu or the Grootslang.