Summary
Overview
Work History
Education
Skills
Websites
Timeline
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Avinash Damodhare

Avinash Damodhare

Pune

Summary

With several years of comprehensive experience overseeing daily operations of the Rendering Department. Hardworking and versatile professional, well-versed in engine rendering techniques. Thorough knowledge of rendering techniques like PBR, shadowing, post-processing, ray tracing, and resource streaming techniques. Comprehensive knowledge in DirectX 12, PlayStation AGC, Vulkan, and Metal APIs. Experience with Mentoring & Building highly efficient Rendering Teams.

Overview

16
16
years of professional experience

Work History

Associate Tech Director 3D & Engine

Ubisoft India Pvt Ltd.
Pune
05.2008 - Current
  • Optimized rendering parameters to reduce render times while maintaining high quality output.
  • Assisted with the integration of 3D assets into a game engine environment.
  • Collaborated with designers to ensure that all rendered elements match their specifications.
  • Troubleshot any technical issues related to rendering software or hardware configurations.
  • Evaluated new technologies and techniques for producing high-quality renders.
  • Researched various methods of achieving desired effects such as shadows and reflections.
  • Provided training sessions on how to use rendering software packages within the studio environment.

Education

Bachelor of Engineering - Electronics & Telecommunication

Pune Institute of Computer Technology
Pune
06-2007

Skills

  • DirectX12
  • Vulkan
  • Playstation AGC
  • 3D Stereoscopy
  • App Development on Android & IOS
  • Memory Management & Optimization
  • Frame Profiling & Optimization
  • Designing and Implementing Multithreaded Systems

Timeline

Associate Tech Director 3D & Engine

Ubisoft India Pvt Ltd.
05.2008 - Current

Bachelor of Engineering - Electronics & Telecommunication

Pune Institute of Computer Technology
Avinash Damodhare