Summary
Overview
Work History
Education
Skills
Running, Cycling, Drawing, Video Games
Software
Languages
Certification
Accomplishments
Work Availability
Work Preference
Quote
Timeline
Generic
Azruddin Nadaf

Azruddin Nadaf

Senior Quality Assurance Engineer
Jaisingpur,Maharashtra

Summary

With 7+ years of experience in quality assurance, I offer extensive expertise in testing applications across various platforms such as Android, iOS, Console (Playstation, Xbox), PC, and VR devices including Jio Glass, Jio Dive, Meta Quest 2 and 3, as well as web testing. My background encompasses testing AAA games and AR/VR applications. I possess strong proficiency in test planning, test case creation, and execution, and have successfully led and managed QA teams. I have a wide range of manual testing skills, including functional, non functional, agile, regression, compatibility, smoke, sanity, localization, and ad-hoc testing. Throughout my career, I have collaborated with both large and small QA teams. I am proficient in using the QA Touch tool and Jira.

Overview

7
7
years of professional experience
47
47
years of post-secondary education
9
9
Certificates

Work History

Senior Quality Assurance Engineer

Jio Tesseract
Mumbai
04.2023 - 07.2024
  • Spearheaded end-to-end testing on leading AR/VR devices such as Jio Glass, Jio Dive, Meta Quest 2, and Meta Quest 3, ensuring seamless user experiences across various platforms.
  • Performed functional, usability, and performance testing for both enterprise and consumer mobile applications, ensuring compatibility with AR/VR environments.
  • Conducted website testing to validate AR/VR web-based interactions, ensuring cross-platform consistency and responsive design.
  • Validated user behavior analytics to ensure precise data collection for insights into user engagement, retention, and usage patterns.
  • Executed API testing using Postman to validate backend services, including data integrity, security, and performance under load.
  • Worked closely with development, product, and design teams to identify bugs, resolve issues, and improve overall product quality.
  • Developed detailed test plans, test cases, and documentation, ensuring comprehensive coverage and traceability of all test activities.
  • Provided critical feedback in agile sprint cycles, contributing to faster releases and continuous improvement of AR/VR products.

Quality Assurance Engineer

Jio Tesseract
Mumbai
02.2022 - 04.2023
  • Conducted manual testing of consumer Android applications across various devices and OS versions to ensure compatibility and optimal performance.
  • Performed functional, UI/UX, and performance testing, identifying bugs, usability issues, and potential crashes to enhance user experience.
  • Utilized tools such as ADB (Android Debug Bridge) and Android Studio for debugging, log analysis, and monitoring app behavior under different scenarios.
  • Collaborated with cross-functional teams, including developers and designers, to communicate defects and ensure timely fixes.
  • Designed and executed comprehensive test cases and test scripts, ensuring full test coverage and adherence to app requirements.
  • Conducted regression testing to ensure stability of new features and updates across app versions.
  • Validated app behavior in various network conditions (Wi-Fi, 4G/5G, offline) and across different screen resolutions and device configurations.

Quality Assurance Tester

DECA Games
Germany (Remote)
01.2021 - 02.2022
  • Performed end-to-end testing on the Realm of the Mad God (RotMG) game for PC, ensuring smooth gameplay, stability, and performance across various configurations.
  • Conducted functional, performance, and compatibility testing to identify and document bugs, gameplay glitches, and balance issues.
  • Collaborated with game developers to troubleshoot and resolve critical in-game issues, contributing to a more stable and enjoyable player experience.
  • Executed regression testing after updates and patches to ensure new content and bug fixes did not introduce new issues.
  • Utilized game testing tools and debugging methods to capture in-depth log data and provide insights into game crashes or performance drops.
  • Participated in user experience (UX) testing, providing feedback on in-game mechanics, controls, and interface usability to enhance player engagement.
  • Provided test reports and detailed bug documentation, following up with the development team to track resolution progress.

INTERMEDIATE QC ENGINEER

Ubisoft India Studios
Pune
11.2019 - 01.2021

Ghost Recon: Breakpoint (PS4 and Xbox)

  • Led and coordinated testing teams for the AAA title Ghost Recon: Breakpoint on both PS4 and Xbox, ensuring high-quality game performance across platforms.
  • Conducted comprehensive functional, performance, and multiplayer testing, identifying critical bugs, glitches, and balance issues within the game.
  • Led the walkthrough team, providing structured game playthroughs to assess overall game flow, mission progression, and narrative consistency.
  • Performed cross-platform compatibility testing, ensuring seamless player experience and stability between PS4 and Xbox versions.
  • Collaborated with developers, designers, and producers to ensure timely issue resolution, contributing to improved gameplay and player experience.
  • Executed regression testing to validate the stability of patches, updates, and new features across all game builds.
  • Provided detailed test reports and bug documentation, tracking issues through to resolution while managing priorities for efficient team workflows.
  • Coordinated team efforts in an agile environment, ensuring smooth communication and progress across multiple testing cycles.

JUNIOR QC ENGINEER

Ubisoft India Studios
Pune
09.2017 - 10.2019

Game Tester - Starlink: Battle for Atlas (PS4, Xbox, PC)

  • Conducted in-depth functional, performance, and compatibility testing on Starlink: Battle for Atlas across PS4, Xbox, and PC platforms, ensuring a smooth, immersive, and bug-free experience for players.
  • Focused on PC-specific testing, validating game performance on different hardware configurations, including various GPU/CPU combinations, resolutions, and frame rates.
  • Executed tests for PC graphics settings, verifying the correct rendering of textures, lighting, shadows, and other graphical elements across multiple settings (low, medium, high, ultra).
  • Ensured smooth gameplay by testing the game’s performance under varying system loads, identifying memory leaks, latency issues, and GPU performance bottlenecks.
  • Participated in the walkthrough team, performing structured playthroughs to evaluate mission progression, game mechanics, and narrative consistency.
  • Identified and reported cross-platform bugs and issues specific to PC, including compatibility with different controllers, input devices, and network setups.
  • Collaborated with developers to optimize PC control schemes (keyboard and mouse), enhancing player experience and responsiveness.
  • Executed regression testing after updates and patches to ensure the stability and functionality of newly introduced features across all platforms.
  • Provided detailed bug reports and feedback, assisting the development team in refining gameplay and ensuring a consistent experience for players on both console and PC.

Trainee QC Engineer

Ubisoft India Studios
Pune
02.2017 - 08.2017

Game Tester - Ghost Recon: Wildlands (PS4 and Xbox)

  • Conducted comprehensive functional and performance testing on Ghost Recon: Wildlands, focusing on gameplay, stability, and user experience on both PS4 and Xbox platforms.
  • Played a key role in the walkthrough team, performing structured playthroughs to evaluate game mechanics, mission progression, and open-world exploration.
  • Tested the in-game store and customization systems, ensuring smooth functionality for purchasing, unlocking, and applying in-game items, cosmetics, and upgrades.
  • Verified proper integration of store features including currency transactions, downloadable content (DLC), and microtransactions, ensuring a seamless user experience.
  • Evaluated character and weapon customization options, testing their functionality, visual accuracy, and performance impact in both single-player and multiplayer modes.
  • Conducted cross-platform testing, ensuring consistency and stability of gameplay mechanics, store interactions, and customization features across both PS4 and Xbox versions.
  • Collaborated with developers and designers to provide feedback on game balance, customization options, and store-related issues.
  • Performed regression testing after patches and updates to confirm the stability of new content and bug fixes, particularly in store and customization systems.
  • Documented and tracked bugs using bug-tracking tools, providing detailed reports for the development team to address key issues.

Education

Bachelor's Degree in Computer Engineering - Computer Engineering

International School of Business & Media
Pune
04.2011 - 05.2017

Diploma in Computer Engineering -

Government Polytechnic
Miraj

Skills

Team Management

Running, Cycling, Drawing, Video Games

  • Running: Passionate about running, improving endurance.
  • Cycling: Enthusiastic about road cycling and exploring new routes, focused on fitness and outdoor adventure.
  • Drawing: Skilled in sketching and digital art, using creativity as an outlet for personal expression and relaxation.
  • Video Games: Enjoy playing a variety of video games, particularly those involving strategy, adventure, and immersive storytelling.

Software

Jira

QA Touch

Postman

Microsoft Office

Selenium

Figma

JMeter

Languages

English
Hindi
Marathi

Certification

JMeter: Performance and Load Testing”

Accomplishments

Received "Star Performance Award" at Jio Tesseract in 2023.

Received "Star Performance Award" at Jio Tesseract in 2024.

Part of the team that received Team of the Quarter Award! 2024 at Jio Tesseract.

Received "Go that Extra Mile" award at Jio Tesseract in 2024.

Part of the team that received Team of the Quarter Award! 2021 at Ubisoft Studio.

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Work Preference

Work Type

Full Time

Work Location

On-SiteRemoteHybrid

Important To Me

Career advancementWork-life balanceCompany CulturePersonal development programsHealthcare benefitsTeam Building / Company RetreatsWork from home optionPaid sick leaveFlexible work hours

Quote

There is a powerful driving force inside every human being that, once unleashed, can make any vision, dream, or desire a reality.
Tony Robbins

Timeline

JMeter: Performance and Load Testing”

09-2024

Google Gemini: Get Started with Google's AI Assistant

09-2024

"Managing Jira Projects: 1 Introduction" by Atlassian University!

09-2024

"Software Testing: Tools" by Michael Smith!

09-2024

HTML: Images and Figures!

09-2024

"API Testing Foundations" by Dave Westerveld!

09-2024

“Software Testing Foundations: Transitioning from Manual to Automation”

03-2024

Python for Non- Programmers

10-2023

“Software Development Life Cycle (SDLC)”

09-2023

Senior Quality Assurance Engineer

Jio Tesseract
04.2023 - 07.2024

Quality Assurance Engineer

Jio Tesseract
02.2022 - 04.2023

Quality Assurance Tester

DECA Games
01.2021 - 02.2022

INTERMEDIATE QC ENGINEER

Ubisoft India Studios
11.2019 - 01.2021

JUNIOR QC ENGINEER

Ubisoft India Studios
09.2017 - 10.2019

Trainee QC Engineer

Ubisoft India Studios
02.2017 - 08.2017

Bachelor's Degree in Computer Engineering - Computer Engineering

International School of Business & Media
04.2011 - 05.2017

Diploma in Computer Engineering -

Government Polytechnic
Azruddin NadafSenior Quality Assurance Engineer