Accomplished Game Producer with 4 years of experience leading game production teams and 8.5 years in the gaming industry overall. I have a proven track record of successfully managing projects from concept to launch, delivering high-quality titles on time and within budget. I possess expertise in team coordination, strategic planning, and resource management, and I excel at fostering collaboration across departments. I am adept at using project management tools such as JIRA and Trello, and I am skilled in analyzing user experience and market data to enhance player satisfaction. I am passionate about innovation in game design and eager to contribute to the creation of engaging, player-centric experiences.
Google Project Management, Coursera, 2024
Certified Scrum Product Owner, Scrum Alliance, 2024
Critter Cafe, Sumo Digital, (09/01/23 to 07/31/24)
Deathsprint66, Sumo Digital, (01/01/24 to 06/30/24)
Hive, Sumo Digital, (08/01/22 to 07/31/24)
HellDivers2, Sumo Digital, (05/01/23 to 04/30/24)
Mars Horizon 2, Sumo Digital, (05/01/23 to 04/30/24)
Pet Shelter, Cympl Studios, (07/01/21 to 05/31/22 )
Chef Diary: cooking games, Cympl Studios, (09/01/2 to 05/31/22 )
Terraria Mobile, SunTechnologies, (01/01/19 to 10/31/20)
Assetto Corsa, SunTechnologies, (01/01/20 to 09/30/20)