Summary
Overview
Work History
Education
Skills
Accomplishments
Timeline
Generic
Clarence M Jones

Clarence M Jones

Character Animator
Hammond

Summary

Dynamic character animator and technical artist with a proven track record at Sinistral Arts, delivering visually stunning animations that enhance brand messaging. Expert in animation principles and problem-solving, I optimize workflows and collaborate effectively, ensuring high-quality results that exceed client expectations while maintaining tight deadlines.

Overview

4
4
years of professional experience
1
1
Language

Work History

Character Animator and Technical Artist

Sinistral Arts
03.2024 - Current
  • Successfully met client expectations by delivering visually engaging animations that communicated their brand message effectively.
  • Provided support during post-production stages, addressing any revisions or adjustments needed for final delivery.
  • Collaborated with designers and developers for the seamless integration of animated characters into game environments.
  • Achieved compelling performances by applying principles of acting and body mechanics to character animations.
  • Optimized character animations for various platforms, ensuring smooth playback on diverse devices.
  • Collaborated with programmers to develop custom tools and scripts, improving workflow efficiency for the art team.
  • Optimized in-game materials by authoring custom shaders tailored to specific platform limitations, ensuring consistent visual quality across all devices.
  • Prototyped new game features in collaboration with designers, refining gameplay mechanics and visuals before full implementation.
  • Contributed innovative ideas during brainstorming sessions with other department leads, helping shape the direction of future projects.
  • Implemented dynamic lighting solutions to create immersive gameplay experiences for players.
  • Participated in creative brainstorming sessions to develop new ideas or improve existing ones.
  • Participated in regular critique sessions, offering valuable input on improving both individual and team efforts.
  • Assisted in establishing animation style guidelines, ensuring consistency across all project assets.

3D Character Animator

Body'N'Beats Games
11.2021 - 01.2023
  • Worked closely with programmers to ensure seamless integration of animated assets into game engines without compromising visual quality.
  • Continuously updated personal skills and knowledge of industry trends through attending workshops, conferences, and online courses.
  • Streamlined animation workflows for increased efficiency and improved collaboration among team members.
  • Delivered high-quality 3D character animations within tight deadlines, ensuring timely project completion.
  • Solved complex technical issues related to rigging, deformation, and skinning of 3D characters for smoother animations.
  • Supported game development teams by providing optimized 3D animations tailored specifically to gameplay requirements.
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.

Education

Bachelor of Arts - Media Arts & Animation

Illinois Institute of Art - Chicago
Chicago, IL
05.2001 -

Skills

Animation principles

Character design

Rendering techniques

Lighting techniques

Anatomy

Facial animation

Traditional drawing

Quality assurance

Hand-drawn animation

Problem-solving

Realistic movement

Programming game mechanics and physics with C# and Unity

3D animation with Blender and Maya

Programming shaders with Shaderlab and Shadergraph

Accomplishments

  • Created Sonic AGES, A HD 2D fan game with fluid custom animations.
  • Commissioned by various clients to create a variety of paintings and murals.
  • Created an Acrylic Art piece that went for $100 at an art Gallery.
  • Created a template for allowing Unity projects to easily integrate with Discord's Rich Presence feature.
  • Collaborated with team of 5 in the development of 2 games, Battle Cross Fever and Sonic Battle R.
  • Won 3rd place for a graphite portrait piece i entered into a contest/tournament on Deviant Art

Timeline

Character Animator and Technical Artist

Sinistral Arts
03.2024 - Current

3D Character Animator

Body'N'Beats Games
11.2021 - 01.2023

Bachelor of Arts - Media Arts & Animation

Illinois Institute of Art - Chicago
05.2001 -
Clarence M JonesCharacter Animator