

Dynamic character animator and technical artist with a proven track record at Sinistral Arts, delivering visually stunning animations that enhance brand messaging. Expert in animation principles and problem-solving, I optimize workflows and collaborate effectively, ensuring high-quality results that exceed client expectations while maintaining tight deadlines.
Animation principles
Character design
Rendering techniques
Lighting techniques
Anatomy
Facial animation
Traditional drawing
Quality assurance
Hand-drawn animation
Problem-solving
Realistic movement
Programming game mechanics and physics with C# and Unity
3D animation with Blender and Maya
Programming shaders with Shaderlab and Shadergraph