Summary
Overview
Education
Skills
Software
Back-end projects
Unity game projects
Accomplishments
Work History
Timeline
Deepak Kalyani

Deepak Kalyani

Software Engineer
Pune,India

Summary

Software engineering professional with deep expertise in developing robust, scalable applications. Strong focus on team collaboration, driving projects to successful completion, and adapting to evolving requirements. Proficient in multiple programming languages, frameworks, and tools. Values delivering high-quality results and fostering productive work environment.

Overview

2
2

Years of Backend Development - Java (2023-2025)

3
3

Years of Unity game development - C# (2019-2023)

3
3

Years of post-secondary education (2015-2018)

Education

B.C.A. - Computer Applications Development

Mamasaheb Mohol College, Pune
06.2015 - 06.2018

Skills

Java

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Software

Intellije Idea Community

Unity

Fork (git client)

Affine pro (Note taking & design)

VS Code

Visual Studio Community

Back-end projects

User Analytics System

  • Designed a time-series data model with hourly/daily/weekly rollups, reducing storage costs by 40% and improving query performance by 30%.
  • Replaced batch processing with Apache Flink, reducing latency by 50% and increasing throughput from 500K to 1M+ events/day.

Authentication & Leaderboard System

  • Built an OAuth2 + JWT authentication service with refresh tokens, rate limiting, and IP filtering, cutting unauthorized access attempts by 50%.
  • Developed a configurable leaderboard engine with Redis pipelines optimized for low-latency rank calculations across multiple game modes.

Unity game projects

Letters to Words (Casual)

  • Implemented on websocket for realtime gameplay.
  • Developed FSM (Finite state machine) for handling gameplay states by simplifying gameplay logic & performance by 20 %.

Rodu Superstar (Casino Game)

  • Developed bot behavior.
  • Implemented FSM for turn handling & gameplay states.
  • Implemented shop & dashboard.

SongBeat (Music Game)

  • Bugfixes & UI optimization.
  • Code review

Battle saga (Real time strategy)

  • Fixed crash issues caused during upgrading building + attack by introducing cooldown system for api & game update calls.
  • Fixed path finding issue for a character (goblin, etc).

Apples & Bandana (Kids learning)

  • Fixed crash issue in the kids world by optimizing code & utilizing unity's addressable system.
  • Reduced game lag by 30 % by implementing object pooling.

Accomplishments

  • Achieved 50% boost in productivity by introducing Affine pro software for Design & document tasks.
  • Optimized development workflow by integrating AI-assisted tools, resulting in a 30% reduction in development time across multiple projects.
  • Documented and resolved SDK,which led to reduced crash issues by 80 %
  • Provided extensive documentation on apps to clients outlining all aspects of the implemented updates and changes, resulting in a 50% reduction in client support calls.

Work History

Sr. Unity game developer

Webmobril gaming studioz
Indore, Madhyapradesh
07.2025 - Current
  • Achieved 50% productivity on junior devs by giving them training on git & other common knowledge. (ie PR)
  • Applied my knowledge to understand the existing code base & adapt by achieving 30% time reduction on feature work & other common bugs.
  • Adapted quickly to changing project requirements while maintaining deadlines and quality standards.

Senior Software Engineer

Juego Studio
Bengluru, India
10.2023 - 04.2025
  • Enhanced software functionality by identifying and resolving complex technical issues.
  • Mentored junior developers, fostering professional growth and enhancing team productivity.
  • Developed scalable applications using agile methodologies for timely project delivery.
  • Managed multiple projects simultaneously while maintaining strict deadlines and high-quality standards.

Software Engineer

Gameshastra
Remote, India
12.2020 - 10.2023
  • Enhanced player experience by designing and developing immersive 2D and 3D game levels.
  • Contributed to project success by optimizing code, reducing overall development time.
  • Integrated third-party assets and plugins to enhance game features and functionality.
  • Participated in regular code reviews to maintain clean and efficient codebase across projects.

Junior Software Developer

Melayer LLP
Pune, India
07.2019 - 08.2020
  • Contributed to increased player retention through the development of compelling in-game challenges and rewards.
  • Demonstrated strong problem-solving skills by troubleshooting complex gameplay issues under tight deadlines.
  • Streamlined communication between team members by maintaining accurate documentation of design decisions, changes, and progress updates.

Timeline

Sr. Unity game developer - Webmobril gaming studioz
07.2025 - Current
Senior Software Engineer - Juego Studio
10.2023 - 04.2025
Software Engineer - Gameshastra
12.2020 - 10.2023
Junior Software Developer - Melayer LLP
07.2019 - 08.2020
Mamasaheb Mohol College - B.C.A., Computer Applications Development
06.2015 - 06.2018
Deepak KalyaniSoftware Engineer