
Senior Unity and Unreal Engine XR Developer with over 11 years of experience in AR, VR, and real-time 3D applications across automotive, industrial, retail, and enterprise sectors. Proven skills in automotive visualization, interactive UI design, and performance optimization. Proficient in CAD data conversion and optimization using Pixyz for real-time rendering in Unity and Unreal Engine. Familiar with NVIDIA Omniverse and Digital Twin concepts, with a strong background in end-to-end development utilizing MERN stack, Azure cloud infrastructure, and CI/CD pipelines.
Unreal Engine and Unity 3D
Automotive visualization
CAD optimization
C#, C, JavaScript, MERN stack
AR Foundation, Vuforia
Azure DevOps, CI/CD
NVIDIA Omniverse, USD
Azure AI Foundry
AI model integration