Overview
Work History
Timeline
Generic

Devesh Nanglia

New Delhi

Overview

1
1
year of professional experience

Work History

Character Designer

Ubisoft Entertainment SA
Pune, IN
09.2023 - 08.2024
  • Developed unique character designs for video game projects at a leading entertainment studio.
  • Collaborated with animators to ensure designs met functional requirements and artistic vision.
  • Created detailed character concept art using industry-standard software tools and techniques.
  • Participated in brainstorming sessions to generate innovative ideas for character development.
  • Presented design proposals to team members, integrating feedback for improved results.
  • Researched trends in gaming art styles to keep designs contemporary and appealing.
  • Assisted in creating character storyboards for visual storytelling within game narratives.
  • Maintained organized files of design iterations to streamline the review process with stakeholders.
  • Maintained consistency across all aspects of the character's design throughout production cycles.
  • Modified existing assets according to client specifications while maintaining artistic integrity.
  • Developed original character designs and illustrations for video game projects.
  • Collaborated with animators to create dynamic movements for characters.
  • Analyzed feedback from team members to refine existing character designs.
  • Constructed various facial expressions and poses for different types of characters.
  • Worked closely with writers to ensure that the character designs matched their vision.
  • Attended meetings with producers, directors, writers, and other stakeholders involved in a project.
  • Ensured that all designs met industry standards before submitting them for review.
  • Brainstormed ideas with other artists to come up with unique concepts for characters.
  • Drafted storyboards and other visuals to help convey the narrative of a project.
  • Provided guidance and mentorship to junior designers when needed during production cycles.
  • Identified potential problems in the early stages of development to avoid costly fixes later on.
  • Integrated 3D models into 2D artwork using software such as Photoshop or Illustrator.
  • Organized files in an efficient manner so they can be easily accessed by other team members.
  • Researched various cultures, art styles, and design trends to inform character designs.
  • Tested out different materials and techniques when creating 3D models of characters.
  • Created color palettes and textures for characters using digital painting tools.
  • Studied different techniques to apply to artistic endeavors.
  • Fostered productive, professional working relationships with fellow craftspeople, vendors and media representatives.
  • Maintained portfolios of artistic work to demonstrate styles, interests and abilities.
  • Produced intricate pieces of art by using ink, watercolors, charcoal, oil, paints, pencils and computer software programs.
  • Used pens and ink, watercolors or computer software to create artwork.
  • Applied learned color theory and lighting techniques into designs to add dimension and depth.
  • Integrated and developed visual elements to produce illustrations of ideas, emotions or moods.
  • Conferred with clients and other interested parties regarding nature and content of artwork produced.
  • Interfaced with clients and customers to determine special art project needs, prepared design proposals and defined project scope.
  • Devised illustrations that complied with customer specifications, company standards and mathematical formulas to fulfill customer project requests.
  • Marketed artwork through brochures, mailings or websites.
  • Determined which designs would best complement decorative techniques such as screen printing and embroidery to create most effective finished product.
  • Developed thorough understanding of pipelines and art integration.
  • Produced computer-generated artwork to enhance articles and feature stories in technical journals and publications.
  • Produced imaginative illustrations for children's books.
  • Produced home-based print materials and multi-media software.

Timeline

Character Designer

Ubisoft Entertainment SA
09.2023 - 08.2024
Devesh Nanglia