Summary
Overview
Work History
Education
Skills
Projects
Personal Information
Hobbies and Interests
Software
Timeline
Hi, I’m

Gourav Paliwal

3D Designer
INDORE
Gourav Paliwal

Summary

Senior Unity Lighting Artist with expertise in 3D modeling and real-time lighting techniques. Proven ability to enhance gameplay experiences through optimized assets and innovative design. Strong problem-solving skills contribute to crafting immersive environments in collaborative settings. Committed to delivering exceptional results in every project.

Overview

9
years of professional experience
2
Languages

Work History

Noborderz Technology pvt.ltd

Sr. Unity Game Designer
09.2022 - 11.2025

Job overview

  • Developed 3D models and textures for a variety of projects.
  • Optimized 3D assets for use in game engines.
  • Provided creative direction on art style, color palette and overall look and feel of the product.
  • Designed puzzles and challenges that would engage players while still being fun and intuitive to solve.
  • Selected colors, images, textures and shapes to create game layout.
  • Identified common problems experienced by players during testing and proposed solutions to improve gameplay experience.
  • Conducted playtests to identify areas of improvement in the game design.
  • Created tutorials for new players so they could learn how to play the game quickly and easily.

CubeDots pvt ltd

Sr. Unity Lighting Artist
04.2018 - 08.2022

Job overview

  • Developed lighting setups for diverse environments to enhance visual storytelling.
  • Managed project timelines to ensure timely delivery of lighting assets while maintaining quality.
  • Conducted experiments with materials, textures, and physical properties for improved realism.
  • Led team in executing product and service projects effectively.
  • Created standard object models using Blender and 3ds Max.
  • Implemented real-time lighting for day-night cycles in Unity, enhancing immersive experiences.

Mob-rna animation studio

Jr. 3d Artist
03.2017 - 03.2018

Job overview

  • Worked on character modeling in Maya.
  • Created environment assets model in Maya.
  • Worked on UV and texturing.

Education

ZICA AND FRAMEBOXX
INDORE

DIPLOMA IN 3D VFX ANIMATION

Skills

3D modeling & UV Unwrapping

Texturing

Lighting & Baking

Game Level Designer

Asset Optimization

Scene Setup Unity

R&D

Good Learning

Problem Solving

Ai Tools- Chatgpt, Gemini

Flow (jason) , Mid journey,

SunoAi

Projects

IMA Conclave Animation Project, it was a VFX presentation in which I specifically did modeling and texturing for Palm Hills Cairo, Xana Game Metaverse, Palm Hills is a  project in which I was mainly responsible for lighting, materials, and compressions to make it optimized for mobile devices

Personal Information

Hobbies and Interests

  • Games
  • Cricket
  • Workout
  • Swimming

Software

Autodesk Maya

3DS Max

Blender

Unity

Photoshop

Substance Painter

Adobe pPremiere

Timeline

Sr. Unity Game Designer

Noborderz Technology pvt.ltd
09.2022 - 11.2025

Sr. Unity Lighting Artist

CubeDots pvt ltd
04.2018 - 08.2022

Jr. 3d Artist

Mob-rna animation studio
03.2017 - 03.2018

ZICA AND FRAMEBOXX

DIPLOMA IN 3D VFX ANIMATION
01.2016
Gourav Paliwal3D Designer