Autodesk Maya

Senior Unity Lighting Artist with expertise in 3D modeling and real-time lighting techniques. Proven ability to enhance gameplay experiences through optimized assets and innovative design. Strong problem-solving skills contribute to crafting immersive environments in collaborative settings. Committed to delivering exceptional results in every project.
3D modeling & UV Unwrapping
Texturing
Lighting & Baking
Game Level Designer
Asset Optimization
Scene Setup Unity
R&D
Good Learning
Problem Solving
Ai Tools- Chatgpt, Gemini
Flow (jason) , Mid journey,
SunoAi
IMA Conclave Animation Project, it was a VFX presentation in which I specifically did modeling and texturing for Palm Hills Cairo, Xana Game Metaverse, Palm Hills is a project in which I was mainly responsible for lighting, materials, and compressions to make it optimized for mobile devices
Autodesk Maya
3DS Max
Blender
Unity
Photoshop
Substance Painter
Adobe pPremiere