Summary
Overview
Skills
Projects
Work History
Education
Gameplay Animation Reel
Cinematic Animation Reel
Timeline
Imroz Khan

Imroz Khan

Bangalore

Summary

Experienced Lead Animator with a passion for creating immersive and visually stunning gaming experiences. With a proven track record of success in the industry, I bring a unique blend of artistic vision, technical expertise, and leadership skills to the table. My extensive knowledge of gameplay and cinematic animation, coupled with my ability to effectively manage and inspire teams, has led to the successful development of several critically acclaimed titles. Fluent in Maya and Motion Builder.

Overview

15
15
years of professional experience

Skills

  • Maya
  • Motion builder
  • Character and Weapon rigging
  • Xsens (Motion Capture)
  • Unreal
  • Perforce
  • Jira

Projects

  • Grand Theft Auto 6 (GTA 6) - Role Lead Animator Gameplay.
  • Red Dead Redemption 2 and DLCs - Role Lead Animator Gameplay.
  • GTA 5 online - Role Lead Animator for Gameplay and Cinematic.
  • GTA 5 - Role Senior Animator.
  • Mayanagari is an upcoming open world game from Hypernova Interactive. -Role Lead Animator Gameplay and Cinematic.

Work History

Lead Animator

Tech Mahindra - Saffronic
Bengaluru, karnataka
12.2023 - Current
  • Hired, managed and mentored studio's animation teams.
  • Worked closely with Animation Director to define and achieve vision for animation style.
  • Resovling cross department misalingments/issues.

Lead Animator

Hypernova Interactive
Bangalore
09.2022 - 12.2023
  • Responsible for both Cinematic and Gameplay animation from Mocap shoot to implementation in game.
  • Coordinating with Animation directors to define animation style, direction, and quality expectation.
  • Mentoring, directing, and providing daily animation feedback to animation team.
  • Debugging animation issue with other departments.
  • Directing Mocap shoots.
  • Worked closely with programmers and designers to finalize the list of animations to be used in the game.
  • Checking new rigs and providing feedback to rigging team.

Lead Animator (Gameplay)

Rockstar Games
Bangalore
12.2017 - 09.2022
  • Mentoring gameplay animation team of 8 to 10 members.
  • Allocating and managing work within team.
  • Implemented, troubleshot, and debugged animation systems.
  • Sorting animators resume and demo reels from green house for hiring.
  • Creating and providing documents for particular gameplay process.
  • Work with the technical animators to ensure that wikis are kept up to date.
  • Training new joiners in gameplay process and motion builder body editing.

Lead Animator

Technicolor India
Bangalore
06.2014 - 12.2017
  • Responsible for mentoring both Gameplay and cinematic animation team.
  • Animation feedback for team and quality control.
  • Perform task withing expected time scale and quality.
  • Team management and quarterly, yearly feedback to animators.

Senior Animator

DQ Entertainment
Hyderabad
09.2008 - 06.2014
  • Reporting and assisting lead animator.
  • Worked on stylized and realistic animation for game cinematic and Tv Series on both keyframe and Motion capture
  • Created animation of humanoid, quadruped and creatures for various animated TV series.

Education

Advance diploma - Animation and VFX

DQ School of Visual Arts
2008

Bachelor of Commerce -

Allahabad University
2007

Gameplay Animation Reel

https://vimeo.com/807455049?share=copy

Cinematic Animation Reel

https://vimeo.com/807077003?share=copy

Timeline

Lead Animator - Tech Mahindra - Saffronic
12.2023 - Current
Lead Animator - Hypernova Interactive
09.2022 - 12.2023
Lead Animator (Gameplay) - Rockstar Games
12.2017 - 09.2022
Lead Animator - Technicolor India
06.2014 - 12.2017
Senior Animator - DQ Entertainment
09.2008 - 06.2014
DQ School of Visual Arts - Advance diploma, Animation and VFX
Allahabad University - Bachelor of Commerce,
Imroz Khan