Summary
Overview
Skills
Projects
Work History
Education
Gameplay Animation Reel
Cinematic Animation Reel
Timeline
Generic
Imroz Khan

Imroz Khan

Bangalore

Summary

Lead Animator with 16 years of experience delivering AAA gameplay and cinematic animation for world-class
franchises, including Grand Theft Auto and the Red Dead Redemption series. Skilled in directing motion
capture, mentoring teams, and translating creative vision into responsive character performance. Adept at
cross-studio collaboration, optimizing pipelines, and driving animation quality that enhances player
engagement and realism.

Overview

17
17
years of professional experience
1
1
year of post-secondary education

Skills

Animation leadership and Creative direction

  • Team management and
    mentorship
  • Technical expertise in Maya
    and MotionBuilder
  • Knowledge of game engines
    (Unreal, RAGE, Anvil)
  • Project management tools
    (Perforce, ShotGrid, Jira)
  • Mocap production and editing
    Gameplay integration strategies
  • Animation systems and
    transitions
  • Cross-team collaboration in
    design and rigging

Projects

• GTA 6 - Lead gameplay animator
• RDR 2 - Lead gameplay animator
• GTA5, GTA Online - Senior Animator, Lead Animator, gameplay and cinematics
• Mayanagari
• Unannounced AAA FPS game from Ubisoft Paris - Lead Animator

Work History

Lead Animator

Tech Mahindra - Saffronic
Bengaluru, karnataka
12.2023 - Current

Led and mentored multidisciplinary animation team, delivering AAA gameplay and cinematic animations for
major studios.
Interpreted animation direction from client studios to ensure fidelity and franchise style alignment.
Managed full animation pipeline, including planning, milestone tracking, and quality gates using ShotGrid, Jira,
and Perforce.
Collaborated with Animation Directors to achieve a unified creative vision and integrate timely feedback.
Provided actionable guidance and reviews to animators, enhancing artistic quality and production efficiency.
Identified production risks early, implementing workflow optimizations for scalable delivery

Lead Animator

Hypernova Interactive
Bangalore
09.2022 - 12.2023

Directed gameplay and cinematic animation from mocap shoot planning through final in-engine integration.
Maintained animation quality and creative fidelity, aligned with project tone and direction.
Mentored and guided the animation team through daily reviews and feedback sessions.
Partnered with designers and programmers to develop animation lists, locomotion systems, and responsive
gameplay transitions.
Collaborated with rigging and tech teams to validate rigs, and streamline production handoffs.

Lead Animator (Gameplay)

Rockstar Games
Bangalore
12.2017 - 09.2022

Directed motion capture shoots with actors and creative leads to ensure authentic gameplay for open-world
games.
Supervised cleanup, retargeting, and integration of mocap data into open-world systems for lifelike character
motion.
Established animation pipelines and quality standards to enhance consistency across multiple departments.
Collaborated with design and engineering teams to improve gameplay responsiveness and player immersion.
Conducted regular reviews and mentorship sessions to elevate team skills while maintaining AAA benchmarks

Lead Animator

Technicolor India
Bangalore
06.2014 - 12.2017

Directed gameplay and cinematic animation teams for international AAA clients, ensuring alignment with
creative and technical objectives.
Delivered consistent quality through structured feedback loops and daily shot reviews.
Standardized animation checklists and milestone approval processes to enhance production workflows.
Collaborated with global partners to adhere to delivery timelines and ensure communication transparency.

Senior Animator

DQ Entertainment
Hyderabad
09.2008 - 06.2014

Produced stylized and realistic animations for games and TV series utilizing keyframe and motion-capture
pipelines.
Animated diverse characters including humanoid, quadruped, and creatures with precise timing and
personality.
Assisted lead animators by conducting reviews, retakes, and polish passes on large-scale episodic projects.

Education

Associate of Arts - Animation And Special Effects

DQ School of Visual Arts
Bhopal
05.2007 - 07.2008

Bachelor of Commerce -

Allahabad University
2007

Gameplay Animation Reel

https://vimeo.com/807455049?share=copy

Cinematic Animation Reel

https://vimeo.com/807077003?share=copy

Timeline

Lead Animator

Tech Mahindra - Saffronic
12.2023 - Current

Lead Animator

Hypernova Interactive
09.2022 - 12.2023

Lead Animator (Gameplay)

Rockstar Games
12.2017 - 09.2022

Lead Animator

Technicolor India
06.2014 - 12.2017

Senior Animator

DQ Entertainment
09.2008 - 06.2014

Associate of Arts - Animation And Special Effects

DQ School of Visual Arts
05.2007 - 07.2008

Bachelor of Commerce -

Allahabad University
Imroz Khan