Summary
Overview
Work History
Education
Skills
Additional Information
Timeline
Kalyan Bansod

Kalyan Bansod

3D Artist
Hyderabad

Summary

Creative professional prepared for role with diverse portfolio of 3D artwork spanning games, films, and virtual reality projects. Known for delivering visually compelling assets and supporting team efforts to meet project deadlines. Highly reliable with flexible approach to changing project needs and requirements. Adept at using industry-standard tools and software with keen eye for detail and creativity.

Overview

20
20
years of professional experience

Work History

Sr. 3D Artist

Gameshastra Solutions Pvt.Ltd.
06.2014 - 12.2025
  • Enhanced visual appeal of game environments by designing and modeling 3D assets.
  • Increased project efficiency by implementing rapid prototyping techniques for concept development.
  • Streamlined the development process by optimizing 3D models for efficient rendering and performance.
  • Resolved technical issues relating to rendering, streaming and memory management and supported comprehensive troubleshooting.
  • Interpreted concept art and sketches to create innovative virtual characters, environments and props.
  • Played a key role in winning bids for new projects by creating compelling pitch visuals using advanced 3D software tools.
  • Collaborated with animators to create realistic character movements for an immersive gaming experience.
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.
  • Worked closely with art directors to ensure consistency in style and quality across all 3D assets.
  • Delivered high-quality work under tight deadlines while maintaining a positive attitude toward challenging tasks.
  • Consistently met deadlines through effective time management and prioritization of tasks.
  • Solved technical challenges with innovative solutions, enhancing final product quality and reducing production time.

Sr. CG Artist

Picasso Animation
01.2008 - 05.2014
  • Streamlined rendering processes for faster production times, optimizing workflow and reducing project turnaround time.
  • Developed custom tools and scripts to automate repetitive tasks, increasing efficiency within the team.
  • Mentored junior CG artists by sharing industry knowledge and providing constructive feedback on their work, fostering a supportive team environment.
  • Worked closely with art directors to refine artistic direction throughout the course of each project, maintaining consistency in vision from pre-production through final delivery.
  • Optimized assets for real-time rendering in game engines such as Unity or Unreal Engine 4, achieving desired performance benchmarks without compromising visual quality.

3D Trainee Character Modeling and Texturing Artist

DQ Entertainment Pvt. Ltd.
03.2006 - 01.2008
  • Attended training courses to build understanding of processes, techniques, and industry.
  • Learned new materials, processes, and programs quickly.
  • Participated in on-the-job training, working closely with supervisors and coworkers and asking appropriate questions.

Education

Diploma in Animation - 3D Animation

Ants Animation School, Bengaluru, India
04.2001 -

Bachalor of Fine Arts - Fine Arts

Govt. Chitrakala Mahavidlaya, Nagpur, Maharashtra, India
04.2001 -

Skills

Problem-solving abilities

Additional Information

Portfolio Link:

https://miro.com/app/live-embed/uXjVGVRwtnw=/?embedMode=view_only_without_ui&moveToViewport=-132504%2C-50647%2C207040%2C98236&embedId=694488386562

Timeline

Sr. 3D Artist - Gameshastra Solutions Pvt.Ltd.
06.2014 - 12.2025
Sr. CG Artist - Picasso Animation
01.2008 - 05.2014
3D Trainee Character Modeling and Texturing Artist - DQ Entertainment Pvt. Ltd.
03.2006 - 01.2008
Ants Animation School - Diploma in Animation, 3D Animation
04.2001 -
Govt. Chitrakala Mahavidlaya - Bachalor of Fine Arts, Fine Arts
04.2001 -
Kalyan Bansod3D Artist