Summary
Titles Released
Overview
Timeline
Work History
Education
Skills
Accomplishments
Certification
Skills
Software
Hi, I’m

Kanishka Gavali

XR Technical Lead
Pune,Maharashtra
Kanishka Gavali

Summary

A versatile, high-energy lead game engine architect with the distinction of executing prestigious projects of large magnitude within strict time schedule

Titles Released

Titles Released
  • https://www.eden.game/
  • https://www.meta.com/experiences/5844978578933344/
  • https://cxr.agency/project/richemont/
  • https://cxr.agency/project/feed-the-children/
  • https://cxr.agency/project/harvard-medtech/

Overview

8
years of professional experience
4
years of post-secondary education
1
Certification
1
Language

Timeline

AR / VR Solution Architect
Cemtrexlabs Technologies PVT LTD
02.2020 - Current
Lead Game Developer
Cemtrexlabs Technologies PVT LTD
02.2018 - 02.2020
Senior Game Developer
OAB Studios
06.2017 - 02.2018
Junior Game Developer
Digital Art
11.2016 - 06.2017
Mobile Application Developer
Miracle Infotainment
05.2015 - 11.2016
Vishwakarma Institute of Information Technology, Pune University
B.E from Computer Engineering
06.2011 - 06.2015

Work History

Cemtrexlabs Technologies PVT LTD
Pune

AR / VR Solution Architect
02.2020 - Current

Job overview

  • Worked with customers or prospective customers to develop integrated solutions and lead detailed architectural dialogues to facilitate delivery of comprehensive solution.
  • Guided and influenced existing partners on recommended upgrades and enhancements to integrated solutions.
  • Lead architect for PC based multiplayer survival shooter game which includes NFTs & server integration
  • Reviewing and giving feedback on GDD, maintaining other documentation, sprint & milestone planning for team members
  • Building hybrid apps using Unity for AR and other mobile technologies like React native, Flutter etc.

Cemtrexlabs Technologies PVT LTD
Pune

Lead Game Developer
02.2018 - 02.2020

Job overview

  • Virtual reality application development for Oculus Quest 2, Oculus Rift S, Pico Neo 2
  • Web based Augmented reality application development for Mobile devices
  • Augmented reality application development for Hololens 2 & Magic leap
  • Mobile AR for Android & iOS devices using AR Foundation.

OAB Studios
Pune

Senior Game Developer
06.2017 - 02.2018

Job overview

  • Developing augmented and virtual reality applications for Gear VR, Daydream and Google Cardboard and mobile devices
  • Handling various technical aspects like coding of modules using the given design specifications, debugging and fixing the defects
  • Communicating with clients to understand the project needs and developing applications accordingly.

Digital Art
Pune

Junior Game Developer
11.2016 - 06.2017

Job overview

  • Developing augmented and virtual reality applications for Gear VR, Mobile devices
  • Cross platform development for Mobile, WebGL, Standalone
  • Deciding the flow of an app and working in coordination with Photoshop and 3D modeling team.

Miracle Infotainment
Pune

Mobile Application Developer
05.2015 - 11.2016

Job overview

  • Following the best practices for project support and documentation as set by the peers
  • Understanding & mapping client’s requirements / enhancements to the product, implementing solutions that effectively resolve problems or provide improvement.

Education

Vishwakarma Institute of Information Technology, Pune University

B.E from Computer Engineering
06.2011 - 06.2015

University Overview

Skills

Windows

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Accomplishments

Accomplishments
  • A AR/VR solution architect with nearly 7+ years of experience in Software Development, Application Maintenance & Support and Project Execution
  • Unity3D Developer working on Augmented Reality as well as Virtual Reality for Android & IOS Platform
  • Game Development using Unity3D with Visual studio(C# Scripting)
  • Created multiple titles and experiences using OpenXR & Oculus XR API integration
  • Have intense knowledge on VRDM services like ArborXR etc
  • Good knowledge of Software Architecture, Design Patterns, OOPs Concept & C# Programming
  • Good understanding of SLAM Engine, OpenCV, Geolocation AR, Web based XR
  • Intensive knowledge in developing Augmented Reality Applications Using ARcore for Android & ARkit for iOS Platforms
  • Also have detailed knowledge on AR APIs for building room scale experiences
  • Well versed with AR/VR SDKs Available & Gaming concepts
  • Web Based AR Application development using recognized frameworks like 8th wall & Quick Look for iOS Platforms
  • Worked on Virtual Reality Applications for Meta Quest 2, Rift S, HTC Vive & Pico 3 Neo
  • Have worked upon SteamVR Unity Plugin & Windows Mixed Reality Platform Services for PC Tethered VR
  • Hands-on experience in developing PC, Console games which includes Multiplayer Networking & Server Fleet Integration
  • Experience with Nokia OZO SDK & Matterport for developing 360 video directory kinds of apps
  • Developed applications for Microsoft Hololens 2 & Magic Leap Also has a knowledge of spatial mapping, Holograms, Vertical & horizontal surface tracking etc
  • Currently working on Unity Version 2020 & Above – Used updated concepts of Unity i.e
  • Job system, Shader creation using blueprints etc
  • Tools Used In Unity3d - Animator, Animation, Colliders, Raycasting, Canvas, Creating Shaders and Textures etc
  • Knows how to publish android applications on Play Store, IOS applications on Appstore & Oculus apps on Meta App Store
  • Have a Basic knowledge on building apps in Unreal Engine 4 using Blueprints for Oculus rift.

Certification

C#, C++ Certified from SEED InfoTech (2012).

Skills

Skills
  • Game Art
  • Game Design
  • Game Production
  • Game Development
  • Game Systems

Software

Unity 3D

Unreal Engine

Kanishka GavaliXR Technical Lead