Summary
Overview
Work History
Education
Skills
Software
Websites
Timeline
Generic

Karan Hingmire

3d Artist
Mumbai

Summary

Adept at transforming concepts into digital realities, I excelled at creating assets for movies,games and product visualization through expert 3D modeling and texturing. My proficiency in tools like 3ds Max and Substance Painter, combined with a knack for meeting stringent deadlines, showcases my technical prowess and dedication. Achievements include significant optimizations that improved rendering efficiency and performance.

Overview

2
2
years of professional experience

Work History

3D Modeling and Texturing Artist

Polyphonic Technologies
09.2022 - 07.2024
  • Enhanced visual appeal of game environments by designing and modeling 3D assets.
  • Conducted modeling and texture optimization for real-time 3D game applications.
  • Streamlined the development process by optimizing 3D models for efficient rendering and performance.
  • Delivered high-quality work under tight deadlines while maintaining a positive attitude toward challenging tasks.

Education

Game Art

Frameboxx 2.0
Mumbai, India
08-2022

Game Art

Kaizen Multimedia
Mumbai, India
06-2021

High School Diploma -

Durgadevi Saraf Junior College
Mumbai, India
05.2001 -

Skills

3d Modeling and Texturing

High and Low Poly Modeling

Creating Low Poly Models for a Game

Modeling for Product Visualization and movies Texturing for High or Low Poly Models

Lighting and Rendering

Software

3Ds max

Substance Painter

Photoshop

Blender

Marmoset toolbag

Timeline

3D Modeling and Texturing Artist

Polyphonic Technologies
09.2022 - 07.2024

High School Diploma -

Durgadevi Saraf Junior College
05.2001 -

Game Art

Frameboxx 2.0

Game Art

Kaizen Multimedia
Karan Hingmire3d Artist