Dynamic 3D Artist with a proven track record at PlayVRoom Studios, skilled in Autodesk Maya and Unity. Expert in creating immersive environments and detailed models, leveraging Zbrush and Substance Painter. Strong collaborative skills enhance project outcomes, driving innovation and creativity in game design. Passionate about delivering high-quality visual experiences.
Autodesk maya
substance painter
Zbrush
Marmoset tool bag 4
Unity
Photoshop