Collaborative 3D Generalist and creative professional with organized approach to managing project details. Skilled with both computerized and hand-drawn artistry. Works great with others to bring visions to life. Brings history of success in diverse techniques and industry applications. Consistently delivers top-quality work.
Lead the Seminar for the whole department in various topics of emerging technology.
I am an music enthusiast, Will listen to any type of commercial musics and love to sing in studios and stages which I am already doing.
Have an mini electronics lab where I develop day by day by working on electronic peripherals and components., designing circuits/circuit components and researching those. Also I am a technology freak, will keep on updating on latest technologies and inventions.
Unity Basic coding and debugging existing codes.
Exporting file format knowledge of Three.js, GLB,GLTF to webGL environment.
Knowledge in webGL 3d models Export Formats( Three.js)
Creating Basic AR apps with Vuforia support( Marker Based)
Motion Capturing using KINNECT device with ICLONE and iPi.
Texture painting and PBR network in Substance Painter.
Editing Video contents and sound Editing using Premiere.
Video Compositing, Layer Compositing using AfterEffects/Combustion.
Character rig setup, Facial Rig and setup using Blendshapes and ShapeBuilder
Has good knowledge in export formats like, glb,gltf, obj and fbx.
Have good knowledge in shader delopment in Blender and Maya using node based work-flow.
Maya
Zbrush
Cinema 4D
Unity3d
Unreal
Aftereffects
Premiere pro
Photoshop
Quixel
Substance painter
Sketchup
Soundbooth
Metaverse Design/Immersive technology
MR,VR/XR Design
3D Optimization
C#
Android studio
I am interested for managerial level work where i want to deal with clients and stakeholders directly, communicative with them, understand things and deliver top notch work beyond their expectations.