
Senior Technical Artist with 12 years' experience in mobile, web and machine gaming, specializing in Unity-based 2D and 3D development across genres like slots, fish shooter, Ludo, Bingo, Match 3 and casual games. Expert in leading multidisciplinary teams, optimizing technical workflows and delivering end-to-end production from concept to launch. Seeking to drive art pipelines, enhance operations, tools creation and support outstanding player experiences in innovative game studios.
Proficient in Unity
2D game development
3D asset implementation
Environmental adjustments
3D animation techniques
Technical Art
Proficient in game mechanics
Match-3 game development
poker games
resource optimization
Visual effects production
Interactive UI animations
2D animation creation
Lighting design
composition
Basics of C#
Shaders - Beginner
VFX Graph - Beginner level
Proficient in AI tools
Issue identification and correction
Play Test Feedback
Version control management
Proficient in GitHub
Problem Solving, Communication
Use of AI tools like ChatGPT, Perplexity AI
Team Management
Vendor Communication
Client communication
Version control systems
Pipeline Documentation in Confluence
Photoshop Art
Illustrator
Unity's Sprite Editor
Basics of Editor scripting
Marketing videos creation in Canva and other video tools
Promotional advertisement development