
Dedicated Bachelor of Technology student in Computer Science and Design with strong programming and problem-solving skills, and a keen interest in web development and virtual reality technologies . Proficient in C, Java, and Python, with a growing focus on building interactive, user-centric digital experiences. A quick learner and collaborative team player, eager to apply technical skills and explore innovative tech solutions.
Detail-oriented, organized, and meticulous employee. Works at fast pace to meet tight deadlines. Enthusiastic team player ready to contribute to company success.
Participated in the IEDC Bootcamp, focused on innovation, problem-solving, and entrepreneurial thinking. Collaborated in a team to conceptualize an AR/VR-based tutoring application aimed at enhancing interactive learning, and improving student understanding through immersive experiences. Gained hands-on exposure to idea validation, design thinking, solution development, and pitching, while strengthening skills in critical thinking, teamwork, communication, and understanding startup fundamentals, business models, and real-world implementation.
Proficient in C, Java, Python, and C
Proficient in HTML, CSS, JavaScript, and PHP
Basic MySQL proficiency
Effective problem-solving skills
Effective team collaboration
1. AR/VR Lab Inventory and Information Website
Developed a web-based platform to digitally present AR/VR lab infrastructure, including equipment details, unit availability, and specifications. Designed a clean, card-based user interface for easy access by students and faculty. The system improves lab resource awareness and is scalable for future enhancements such as equipment booking and virtual lab navigation.
Technologies Used: HTML, CSS, JavaScript
2. VR Balloon Shooting Game
Designed and developed a VR balloon shooting game featuring a fixed shooter mechanism with left and right directional control. Implemented gameplay with five target balloons, shooting mechanics, collision detection, and score tracking within a 3D virtual environment. The project enhanced understanding of VR interaction, object detection, and immersive gameplay design.
Technologies Used: Unity, C#
3. VR Maze Game
Created an interactive VR maze game where users navigate through a virtual maze to reach a target. Implemented movement controls, collision detection, and environment interaction to enhance immersion and engagement. The project helped build practical knowledge of VR navigation, spatial awareness, and user experience within virtual environments.
Technologies Used: Unity, C#
4. Medicare Health Management Web Application
Developed a web-based healthcare platform that simplifies medical reports into easy-to-understand summaries for patients. Implemented features such as medicine reminders, appointment booking, and a nearest doctor finder to enhance accessibility and patient engagement. Designed a user-friendly interface with efficient backend integration to ensure smooth data handling and scalability.
Technologies Used: Node.js, Express.js, MongoDB, HTML, CSS, JavaScript
I hereby declare that the information provided above is true and correct to the best of my knowledge and belief.
Lakshmi P