Creative and highly skilled 3D Artist specializing in 3D character creation, with extensive experience in modeling, sculpting, texturing, and asset optimization for gaming, animation, and marketing. Proficient in industry-standard software, including Maya, ZBrush, Blender, Marvelous Designer, Substance Painter, and Adobe Suite, with a strong focus on delivering high-quality, hyperrealistic assets tailored to client specifications. As a freelance professional, I handle projects ranging from character design and product visualization to video editing and graphic design, consistently meeting client expectations with polished, engaging output. Dedicated to staying on top of industry trends and continuously refining technical and artistic skills to produce visually compelling work.