Experienced XR Unity Developer with 5 years' expertise in AR, VR, and MR application development. Demonstrated track record of creating immersive experiences and pushing technological boundaries.
Proficient in AI and navigation systems(Nav Mesh), VR app publication, open-world terrain generation, custom UI/UX development, shader graph, backend integration, and cross-platform multiplayer using Photon Networking.
Skilled in C#, Firebase, Playfab, Oculus Unity SDK, and API integration. Collaborative team player with experience utilizing version control tools like Git.
Worked with diversified devices like Meta Quest, PICO, Jio-Dive, along with their SDK and avatar systems.
Eager to bring passion for XR development to innovative projects and contribute to cutting-edge advancements in the field.
Additionally proficient in using Figma and GIMP for minor image editing. Able to utilize Blender for minor tweaking of 3D models.
Went Up to final phase of XR creator hackathon
Went Up to final phase of XR creator hackathon