Summary
Overview
Work History
Education
Skills
Accomplishments
Projects
Timeline
Generic

MANISH JHA

New Delhi

Summary

Game Developer with 6 years of experience in game development, specializing in crafting scalable, high-performance gaming systems and multiplayer architectures. Proficient in C++, C#, Go, and Node.js, with expertise in Unity and Unreal Engine. Adept at optimizing game performance, debugging, and implementing innovative gameplay mechanics. Proven track record in delivering impactful projects, including NFT-based games and multiplayer systems, while improving efficiency and reducing load times.

Overview

5
5
years of professional experience

Work History

Software Developer (SDE-2)

Passion Gaming Private Limited
Gurgaon
09.2024 - 08.2025
  • Developed tools and pipelines for 'Rummy Passion' to streamline development and reduce iteration time, cutting development cycles by 30%.
  • Debugged software, identified root causes, and proposed solutions to improve system reliability, reducing bugs by 50%.
  • Designed sustainable architecture for sockets and APIs, optimizing game size with Cloud Content and Addressables, resulting in 80% faster load times.
  • Optimized code for maximum performance and efficiency, improving app response time by 20%.
  • Technologies Used: Unity Engine, Cloud Content, Addressables

Team Lead

SwordField Technologies
Ranchi
02.2023 - 09.2024
  • Worked on NFT-based eSports Competitive Game 'Warland Realm', implementing Creatures, Player, and Bots Locomotion Systems optimized for multiplayer performance, synchronization, and reusability.
  • Successfully launched NFT-based TCG 'Underground Waifus' on Steam, Epic, and Android platforms, achieving 5k downloads within 1 months.
  • Engineered MOBA and Battle Royale mechanics for 5v5 gameplay, improving engagement rates by 50%.
  • Designed play-to-earn systems using blockchain technology, driving user retention by 25%.
  • Reduced loading times by 75% through performance optimization.
  • Technologies Used: Unity Engine, Blockchain, Steam, Epic Games, Play Console, App Store.

Game Developer

TechBeliever Pvt. Ltd.
Noida
03.2021 - 02.2023
  • Built games for internal integration within the 'Khiladi Adda' application, increasing user engagement by 70%.
  • Created Multiplayer Ludo and Card Game Court Piece, enhancing gameplay experience and boosting user retention by 70%.
  • Developed Multiplayer Board Games like Ludo and Chess, publishing them on Google Play Store with 5 Lakhs downloads.
  • Worked with Unity Engine, Photon Engine, Socket.IO, Playfab, Firebase, Facebook SDK, Google SDK, Admob, and Google IAP to create seamless gaming experiences.
  • Technologies Used: Unity Engine, Photon Engine, Socket.IO, Firebase, Google SDK

Game Developer

PinkTech Design Pvt. Ltd.
New Delhi
07.2020 - 03.2021
  • Conducted research on demographics and statistics to determine optimal gameplay mechanics, improving user satisfaction by 50%.
  • Created a 3D single-player, audio-based game called 'Beat Killer,' published on the Google Play Store, achieving 50K downloads within 6 months.
  • Worked with Unity Engine, Firebase, Facebook SDK, Google SDK, AdMob, and Google IAP to deliver a high-quality game experience.
  • Technologies Used: Unity Engine, Firebase, Google SDK.

Education

Bachelor of Computer Applications - Computer Science

Arunachal University
India
05-2019

High School Diploma -

SOS Hermann Gmeiner School
Faridabad, Haryana
03-2016

Skills

  • C
  • C#
  • NET Framework
  • NET Core
  • ASPNET
  • Go
  • Nodejs
  • Git
  • Unity
  • Unreal Engine
  • OpenGL
  • DirectX
  • Cross-platform deployment
  • Git workflow management
  • Problem-solving
  • Code review

Accomplishments

  • Successfully launched NFT-based games with {{X downloads}} across multiple platforms.
  • Reduced game loading times by 25% through optimization.
  • Published a single-player audio-based game on Google Play Store with {{Y downloads}}.

Projects

Warland Realm, An NFT-based eSports competitive game with advanced multiplayer mechanics., Implemented creatures, player, and bot locomotion systems for multiplayer synchronization., Optimized gameplay performance for seamless multiplayer experience. Beat Killer, A 3D single-player audio-based game published on Google Play Store., Designed and developed core gameplay mechanics, improving user retention by {{X%}}., Published game on Google Play Store, achieving {{Y downloads}} within {{Z months}}.

Timeline

Software Developer (SDE-2)

Passion Gaming Private Limited
09.2024 - 08.2025

Team Lead

SwordField Technologies
02.2023 - 09.2024

Game Developer

TechBeliever Pvt. Ltd.
03.2021 - 02.2023

Game Developer

PinkTech Design Pvt. Ltd.
07.2020 - 03.2021

Bachelor of Computer Applications - Computer Science

Arunachal University

High School Diploma -

SOS Hermann Gmeiner School
MANISH JHA