Maya


3D Artist specializing in 3D modeling and texturing, creating high-quality, photorealistic assets optimized for PBR workflows, AR/VR, and USDZ formats. Skilled in scene model cleaning and product design, with a focus on efficiency and exceptional visual quality.
3d modeling
3d texturing
AR
VR
PBR
Game
USDZ
Game art
Product Design
Fixture design
Maya
Substance Painter
Photoshop
ZBursh
Pixplant
3Ds Max
Metashape