3D Artist with 3+ years of experience crafting high-quality models, textures, and environments for Virtual Production, Games, VR,AR projects. Proficient in industry-standard tools such as Blender, ZBrush, Substance Painter, and Unreal Engine. Passionate about storytelling through digital art and continuously improving workflows and visual fidelity.
Team Leadership & Project Management
Cross-Functional Collaboration (Artists, Programmers, Directors)
Problem Solving & Performance Optimization
Unreal Engine (World Building & Real-Time Rendering)
Cinematic Cutscene Creation & Storytelling