
Creative and technically strong 3D Product & Motion Artist with 3+ years of experience in Blender and 1+ year in Houdini, specializing in product visualization, motion graphics, and procedural FX. Experienced in full 3D pipeline from modeling to final render, with a strong focus on clean lighting, realistic materials, and node-based workflows. Comfortable working on both artistic and technical challenges.
3D & Motion
Simulations (Houdini)
Software
Rendering