
Validation Engineer with 4 years of experience in graphics driver and system validation across complex hardware–software environments. Owned and managed discrete GPU (dGPU) platforms for the past one year as the primary point of contact (POC) for clients, ensuring all deliverables were completed on time. Proven expertise in designing ,executing and analyzing 100+ validation test cases, and in identifying and triaging 150+ defects across functional, performance, and stability scenarios. Strong hands-on experience in failure analysis, root-cause debugging, and data-driven troubleshooting, resulting in a 25–30% improvement in test coverage and defect detection efficiency. Proficient in programming, with a strong quality-first mindset. Seeking a challenging role to drive continuous improvement and deliver reliable, high-quality products. Recognized as UST “Employee of the Month” multiple times for quality and execution excellence.
Quality assurance techniques