Summary
Overview
Work History
Education
Skills
Education3d
Educationonline
Educationvr
Coursescertifications
Personal Information
Timeline
Generic

Nithin Jomi

3D Game Artist
Bengaluru

Summary

Resilient, persuasive and diligent 3D Game Artist as i am in the Field of designing profession, with experience in Designing 3d models by following pipe line of production through final execution, Developing 3d contents and catalogues for developing games and movies and create environments or level designs for architecture and games, I am Recognized for unique design ideas and customer and client satisfaction with consistent positive reviews. I would like to work with an accomplished and eminent team of designers that would add to my knowledge as well as experience in terms of working with an acclaimed group. I would utilize my creativity in making unique and creative designs.

Responsible for turning 3d Models into realistic using software such as Maya, Substance painter, and unreal engine by following design guidelines and production restraints of size, shape, and material limitations. Skilled in organizing pipelines inside unreal engine for developing games by following proper workflow with character asset modeling, rigging, animation, texturing, till the last of rendering and packaging the game. Instrumental in researching design trends in games, animation, and in Vr and XR to keep art direction current and consistent.

Overview

5
5
years of professional experience
12
12
years of post-secondary education

Work History

3D Unreal Environment Game Artist

The White Tusker
1 2024 - Current
  • In my recent project with White Tasker, I developed a 3D environment scene for a Dubai-based client using Unreal Engine as the primary software
  • I collaborated closely with the client, incorporating their inputs to create the final scene.

3D Game Artist

AppManufact (Miami)
09.2021 - Current
  • Internal project creating company portfolio, so I was asked to design 3D portfolio for the company for Architecture and as well as for game creation
  • Duration for this project was for 2 months.

3D Modeling Artist

Avataar.Me
01.2021 - 05.2021
  • AVATAAR.Me provided a great opportunity work as an intern for 2 months as 3D modeling and texturing artist where I was able to learn much software like AR Spark, DAZ Studio, Unity, etc.

Junior Production Designer

Ad2Pro Media Solutions (Deloitte Digital)
05.2019 - 01.2021
  • I was working for USA client called MACY'S as a presentation designer as well analyst image retouching artist, I gained exposure in client communication as well as insight in design works
  • (WMO) designed using in design and photoshop which was overviewed by MACY Clients as well as Macy's (VP) in USA which was an important task for me followed by image retouching.

Education

PG Diploma - 3D Modelling

MAAC

BBA - HR

Christ Academy
04.2001 - 04.2013

Associate of Arts - GAME DESIGING

AJNA LENS
Mumbai, India
04.2001 -

Skills

Production

Project Management

3d Maya

Substance Painter

Zbrush

Unreal engine

Unity

City Engine

Twinmotion

Marvelous Designer

Lumen

Interior Architect

Motion capturing

Education3d

MAAC Education Institute of Gaming and Modeling, 2 years, 24 FPS, VFX Challenge was the greatest event that is conducted all over India by MAAC which gave me biggest experience in 3d modeling pipeline how 3d industry pipeline works I was working with group of designers who had different capabilities on VFX, Animation and Concept story design. Competition was to create short, animated CGI movie provided by the team of 10 where i was part of eminent team it was wonderful experience, got hands on how industry works my duty was to create 3D models CGI models including textures for the movie

Educationonline

My Captain Online Course, 12 months, My Captain was an online platform provided course that was for 2months on game 3d modeling using Blender and Unreal Engine, provided hands on game character designing

Educationvr

Ajna Creator Program, 12 months, Ajna creator program Indians first virtual reality program, this program was for 12 months, the core function of this program was to make every individual able to create their own metaverse game, this program covered lots of core and important function inside unreal engine and other different additional software's that are linked to create best xr and vr games .as I was able to learn many other software's and their in depth functionality from creating own meta human till developing own xr games right now I'm confident that I will be able to work with any team to develop any xr and vr games

Coursescertifications

  • 3D MODELING AND GAME DESIGNING
  • Ajna Creator Program VR and XR
  • Course on unreal engine 5 and other software's

Personal Information

Date of Birth: 10/25/96

Timeline

3D Game Artist

AppManufact (Miami)
09.2021 - Current

3D Modeling Artist

Avataar.Me
01.2021 - 05.2021

Junior Production Designer

Ad2Pro Media Solutions (Deloitte Digital)
05.2019 - 01.2021

BBA - HR

Christ Academy
04.2001 - 04.2013

Associate of Arts - GAME DESIGING

AJNA LENS
04.2001 -

3D Unreal Environment Game Artist

The White Tusker
1 2024 - Current

PG Diploma - 3D Modelling

MAAC
Nithin Jomi3D Game Artist