Worked 30% times daily on having meeting with Engineering team, Code-reviews, approving Code Merge-requests, top-level architect on new game prototype.
Worked on HyperCasual games for Android & iOS
So far made more than 100 Prototypes ,25% got promising data like good CTR & CTI, Day-1 & Day-7 retention. Released 5 games from them & 2 of them got 50M+ downloads in App-store.
Worked on part of Dev-ops like creating CLI automate build system, adopting Git for version controlling & Notion for documentation inside company for making GDD of any game.
Created couple of AR & VR prototypes on part of testing plan.
Team Lead
Mobile Premiere League
Bengaluru, Karnataka, India
11.2019 - 03.2021
Managed team of 3 Unity Engineers & 2 Game Artists & 1 Backend Engineer to create MPL product.
Created Core SDK to host Unlimited real-time multiplayer games inside 1 app using UnityEngine, C#, Photon Networking, SmartFox Server & Java
Created couple of application with AR enabled features & couple other for VR mode.
Worked on some of Mobile Shooting game, Puzzle game, Board game.
Senior Unity Developer
Aquimo Sports Pvt Ltd
Gurgaon, India
01.2017 - 11.2019
With help of Hand-Gesture-recognizer patented tech, created a real-time multiplayer basketball game which can also be broadcasted in larger screens like laptop or smart-television.
Created some WebGL projects for Medical colleges & corporate companies for their training & evaluation purposes.
Jr Game Developer
Miracle Studios Games
Chandigarh, India
11.2014 - 01.2017
Created 50+ small 2D games in varieties of genres like: kids, casual, endless, hyper casual. Most of games used to be developed within 2-3 weeks.
Accomplishments
Awarded BESTEMPLOYEE.
Ranked 1st in High School exam in school.
Completed Computer Vision & Advanced Computer Architecture course from IIT Online course. (Best available in India)..
Experience: 8 years. No. of Games released:75+ games
. Worked in :- RPG, Racing, Sports, Puzzles, Casino, Board, HyperCasual, Shooting etc...
Other experiences:- Multiplayergames, handling different reconnection states and REST API, all Unity Optimization Techniques, closely worked with Design & product team.
Leading from front:-Tech & Team Lead, have done code-reviews and given approval to code merge requests of other Unity devs in the team. Also taking interviews since last 4 years...
Management Tools used so far:- Version-Control (Git), Crash & Exception Monitoring (Crashlytics, Firebase, Game Analytics, Sentry), Project Management (Trello, Jira, Asana, Notion), Communication (Slack, Flock, Discord, Hangout)
Competitive Programming:- Participated in Leetcode, CodeChef, Google Code Jam contest.
Timeline
Technical Lead Engineer
2 Star Games
04.2021 - Current
Team Lead
Mobile Premiere League
11.2019 - 03.2021
Senior Unity Developer
Aquimo Sports Pvt Ltd
01.2017 - 11.2019
Jr Game Developer
Miracle Studios Games
11.2014 - 01.2017
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I hereby Declare that all the info given above is 100% true