I have started in 3D from 2017 and joined little red zombies worked on some AAA title games at studio and i was also worked as lead on some projects.
Next gen titles like Horizon Forbidden West, Ghost of tsushima, Alan wake remastered, and Rogue company
Created 3D Models and textures for characters and environments
Sculpted high end models in ZBrush, created normal maps, diffuse and specular maps
Conceptual work for armor and creatures
Software used; ZBrush, 3D Coat, Photoshop and Maya, Perforce, Unity
Lead Artist and Character Artist
Worked within a group of many on a game prototype.
Assigned the task of character modeling and texturing.
Lead art team, making sure we had a consistent style throughout production.
Worked within tight deadlines.
I have started in 3D from 2017 and joined little red zombies worked on some AAA title games at studio and i was also worked as lead on some projects.
Next gen titles like Horizon Forbidden West, Ghost of tsushima, Alan wake remastered, and Rogue company
Created 3D Models and textures for characters and environments
Sculpted high end models in ZBrush, created normal maps, diffuse and specular maps
Conceptual work for armor and creatures
Software used; ZBrush, 3D Coat, Photoshop and Maya, Perforce, Unity
Lead Artist and Character Artist
Worked within a group of many on a game prototype.
Assigned the task of character modeling and texturing.
Lead art team, making sure we had a consistent style throughout production.
Worked within tight deadlines.
Zbrush