Summary
Overview
Work History
Education
Skills
Timeline
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Prabuddha Wanjare

Game Producer
Bengaluru,KA

Summary

Accomplished gaming industry professional with over 13 years of experience as a Senior Game Producer and Product Manager. Skilled in various aspects of game development, including competitive analysis, AAA title optimization, and team leadership. Successfully managed projects at Krafton, Globalstep, Globant, Jetsynthesys, and Ubisoft overseeing full lifecycle for timely, high-quality releases. Collaborated with cross-functional teams to ensure success from pre-production to live ops, demonstrating analytical skills for complex problem-solving as an avid gamer.

Overview

14
14
years of professional experience

Work History

Game Producer

Krafton India
04.2024 - Current

Notable Projects: Bullet Echo India, Archery king: PvP Battle

Platforms: Android / iOS


  • Working as Game producer for Krafton India publishing house, and running Agile teams.
  • Managing production activities for the live ops product content of Bullet Echo India and Archery King.
  • Define clear development milestones and timelines that align with the vision and technical feasibility of the projects.
  • Collaborate with the Art design team for content creation, Marketing team for market promotions, Product team for KPIs improvements, and Dev team for overall game development through different structured meetings.
  • Key point of contact for external development teams, Internal HQ teams, and Publishing teams. Provide concise, regular project updates to leadership and key stakeholders to ensure transparency and alignment.
  • Oversee QA and bug tracking processes to ensure the game launches and updates on time and meets quality standards.
  • Drive the product backlog, roadmap, and allocation of production resources.

Sr. Game Producer

Globalstep Services Pvt. Ltd.
03.2023 - 07.2023
  • Oversaw end-to-end mobile project from conception to production phase.
  • Aligned design and development cross-functional teams for seamless execution.
  • Key client liaison for game development updates, concern resolution, and deliverables management.
  • Set product backlog, roadmap, and allocation of production resources.

Sr. Game Producer

Globant India Pvt. Ltd.
10.2020 - 12.2022

Notable Projects – Scavengers, Crey games, Internal projects

Platform: PC(Steam), Mobile


  • Created project roadmap planning along with team resources requirements.
  • Defined the overall scope for the projects and estimated overall project delivery schedules based on different phases from conception, pre-production, production and live ops content for the projects.
  • Designed, approved, and enhanced core game elements, aligning updates with vision and engagement goals.
  • Fostered collaboration, collected feedback, and refined game mechanics iteratively with the development team.
  • Documented user journey and sessions, shaping mockups for compelling gameplay.
  • Collaborated with UI/UX team for seamless experiences, optimized core loop for retention with PM & Design team.
  • Researched regarding market trends and understood player's behavior, to refine core game mechanics.
  • Maintained comprehensive documentation about balanced features, and coordinated tasks for on-time delivery.
  • Analyzed the feedback, and iterated on prototypes for checking performance.

Assistant Product Manager

JetSynthesys Pvt. Ltd.
06.2017 - 10.2020

Projects – Sachin Saga Cricket Champions, WWE Racing showdown

Platforms - Android / iOS


  • Managed live ops content setup, timely features, and roadmap alignment for projects.
  • Created balanced economy and engaging play for games from scratch.
  • Documented product needs and content plans, and recommended game changes based on KPIs.
  • Planned the features based on Improving retention, and KPIs by analyzing event data, and proposed the solutions to align with positive trends.
  • Deconstructed top mobile games, prototyped innovative designs through that.
  • Launched 'Sachin Saga Cricket champions' successfully with positive engagement.
  • Released 'WWE Racing Showdown' for early access and checked for its adoption by users.
  • Introduced events, boosted retention, and monetization along with the team.

QA Lead

Ubisoft Pune
09.2010 - 10.2016

Notable Projects – Trackmania, Rayman, The Crew, South Park : Stick of Truth, Rayman Origins, Ghost Recon : Wildlands, Might & Magic : Duel of Champions, Just Dance

Platforms: PC, Xbox, PS4, VR


  • Worked in Ubisoft for 6-years as a QA Lead, excelled in AAA titles quality testing, achieved 95% first-pass submission rate with parties such as Sony, and Microsoft.
  • Led diverse teams for VR, PC, Xbox, PS4 platform games like Trackmania, Rayman, The Crew.
  • Validated 10 games through Alpha, Beta, Master phases, and handled team size around 5-30 members.
  • Trained 10+ batches in the bug writing, genre understanding, QA processes, and Jira.
  • Proficient in Jira, debugging through engines, documentation which is required for streamlining QA.
  • Ensured smooth AAA game releases, and was noted for leadership skills.
  • Recognized for bug tracking, and elevating game quality overall.

Education

Bachelor in Engineering - Electronics & Telecomm

Pune Vidyarthi Griha's COET
Pune, India

Diploma in Game Art & Design -

Seamedu Institute
Pune, India

Skills

End-to-end Game Development

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Timeline

Game Producer

Krafton India
04.2024 - Current

Sr. Game Producer

Globalstep Services Pvt. Ltd.
03.2023 - 07.2023

Sr. Game Producer

Globant India Pvt. Ltd.
10.2020 - 12.2022

Assistant Product Manager

JetSynthesys Pvt. Ltd.
06.2017 - 10.2020

QA Lead

Ubisoft Pune
09.2010 - 10.2016

Bachelor in Engineering - Electronics & Telecomm

Pune Vidyarthi Griha's COET

Diploma in Game Art & Design -

Seamedu Institute
Prabuddha WanjareGame Producer