With over 13 years of experience, I am an experienced 3D Asset Artist specializing in AR/VR/MR and simulation projects. I possess expertise in creating high-quality organic and hard surface 3D assets for different platforms. My skills include proficiency in industry-standard software such as Unity 3D, Blender, Autodesk Maya, Photoshop, Substance Painter, and more. I excel in various aspects of 3D production, including modeling, texturing, rigging, animation, lighting, and rendering. My focus lies in crafting visually stunning and realistic 3D avatars and environments.
3D Modeling- Blender, Autodesk Maya, 3DS Max
Texturing- Photoshop, GIMP, Substance Painter Asset Integration- Unity 3D, Unreal
https://www.youtube.com/watch?v=1_DZTWW7RXU&t=6s