Summary
Overview
Work History
Education
Skills
Projecthighlights
Software
Languages
Work Availability
Accomplishments
Interests
Websites
Quote
Affiliations
Work Preference
Timeline
Generic

Prateek Gadale

Software enginner
Hyderabad

Summary

Experienced software engineer with 6+ years of expertise in Unreal and Unity development. Specializes in VR/AR and architectural visualization. Demonstrated success in designing and optimizing applications, creating plugins, modifying engine source code, and integrating third-party services like AWS. Proficient in C++, C#, OpenGL. Adept at managing complex projects from concept to completion.

Overview

6
6
years of professional experience
6
6
years of post-secondary education

Work History

Senior Software Engineer

people tech group
05.2023 - Current
  • Primary responsibility includes design and development unreal application for low configuration systems
  • Created plugins for different features of the product.
  • Work on unreal source code to modify features of unreal engine to make unreal application work on embedded systems
  • work on open source library to make it compatible with unreal and make plugin for unreal engine
  • Work on Qt application
  • Worked on OpenGL shaders along with OpenGL specification

Senior Unreal Developer

OQLO.ai
07.2021 - 05.2023
  • Primary responsibility includes design and development of complete projects individually
  • Created plugins for different features of the product.
  • Created plugin for integrating AWS S3 system in unreal engine.
  • Worked on Dgraph for saving data.
  • Create datasmith pipeline for importing and optimization of model
  • Experience on Multiplayer VR.
  • Worked on Unreal Engine for developing web arch visualization.
  • Worked on architectural visualization.
  • 360 view VR using unreal engine.
  • Environment scene setup in unreal engine for arch viz using datasmith and omniverse.

Unity Developer

XYZ Innovations Private Limited
01.2020 - 02.2021
  • Created VR simulation for construction monitoring
  • Experience on Multiplayer VR.
  • Worked on Google open street maps,cesium earth, architectural visualization.
  • VR using an unreal engine.
  • Created simulation of architectural visualization
  • Developed VR Simulation for Oculus GO using unity

Unity Developer

CHRP-INDIA Pvt. Ltd
08.2018 - 12.2019
  • Primary responsibility includes design and development of complete VR projects individually
  • Experience on handling CAD data in PiXYZ studio
  • Worked on Leap motion, motion trackers, Green screen recording
  • Responsible for designing, developing and implementation of database systems for score tracking in VR projects
  • Responsible for onsite VR/AR development
  • Worked closely with 3D Artist for model’s requirements
  • Optimization of complete environment
  • Complete environment and light setting which includes LOD’s and texturing
  • Developed VR simulation for HTC VIVE
  • Responsible for the Technical Phase of recruitment.

Education

Bachelor of Science - Computer Science

Indore Institute of Science And Technology
Indore, India
07.2012 - 06.2018

Skills

Unity

Projecthighlights

  • Construction monitoring: In this unreal simulation users can track construction side development .Used datasmith pipeline for importing and optimizing model, C++, Blueprint code architecture, DGraph cloud queries, Blueprint RestAPI, Cesium Earth map setup, Dynamic asset loading from PAK files, Editor scripts for unreal automation
  • AWS Pluginhttps: This plugin enables AWS SDK to unreal engine using blueprint ., C++ for using AWS SDK C++ classes and expose functions to unreal blueprint, DGraph cloud queries
  • Architecture Visualization: In this unreal simulation users can track construction side development ., Used datasmith pipeline for importing and optimizing model, Supported on any browser, Setting up pixel streaming server, Importing Open street map building in unreal engine, Import cesium earth for geo reference, Editor scripting for optimization of scene
  • Multiplayer VR Simulation: In this VR simulation multiple users can connect in the same scene and interact with each other ., Used Photon Multiplayer for connecting multiple user in same simulation, Supported for VR and desktop, Used HTC VIVE SDK for hand simulation, Used baked light for optimized environment
  • Forklift Training: In this VR simulation trainee has to complete various tasks like wearing correct PPE, drive forklift with load and without load., Used NavMesh for bot movement, Developed arrow guided system for user navigation, Used HTC VIVE SDK for hand simulation, Used baked light for optimized environment
  • Battery Replacement: In this VR Simulation trainee has to replace the battery from UPS., Used Leap Motion SDK for hand tracking, Used High Definition Render Pipeline
  • Fire Safety: In this VR Simulation trainee has to put out fire in server room. Trainee has to select the correct fire extinguisher to put out the fire. According to trainee's performance score will be generated., Developed complete Score Tracking, Environment setup
  • Safety Training: In this VR Simulation trainee has to perform task on mechanical machine with safety tips

Software

Unreal Source code

Languages

Hindi
Bilingual or Proficient (C2)
English
Bilingual or Proficient (C2)

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Accomplishments

  • Resolved product issue through consumer testing.
  • Successfully completed VR simulation within budget and ahead of schedule.

Interests

Game Developement

Quote

Code is like humor. When you have to explain it, it’s bad.
Cory House

Affiliations

  • Game Developement

Work Preference

Work Type

Full Time

Work Location

On-SiteRemoteHybrid

Timeline

Senior Software Engineer

people tech group
05.2023 - Current

Senior Unreal Developer

OQLO.ai
07.2021 - 05.2023

Unity Developer

XYZ Innovations Private Limited
01.2020 - 02.2021

Unity Developer

CHRP-INDIA Pvt. Ltd
08.2018 - 12.2019

Bachelor of Science - Computer Science

Indore Institute of Science And Technology
07.2012 - 06.2018
Prateek GadaleSoftware enginner