Autodesk 3ds max
Skilled and innovative 3D Modeling Artist with over 3 years of experience in creating high-quality 3D assets for video games. Proficient in industry-standard software including Autodesk Maya, Blender, 3DS Max, and Substance Painter, with a strong understanding of 3D Modelling, UV mapping, texturing.
Adept at collaborating with cross-functional teams to bring concepts to life through meticulous modeling and attention to detail. Passionate about staying current with industry trends and constantly enhancing technical skills to deliver exceptional results. Demonstrated ability to work under tight deadlines and deliver high-quality work that meets both creative and technical standards.
Autodesk 3ds max
Autodesk Maya
Adobe photoshop
Substance painter
Marmoset Toolbag