Architecture, Leadership, and Quality
- Led end-to-end solution design by translating business requirements into scalable, domain-driven architectures.
- Collaborated with architects, business analysts, and engineering teams to define technical roadmaps and implementation standards.
- Established and enforced code quality standards using pull request reviews and static analysis, reducing technical debt.
- Achieved defect density of less than 0.5 defects per 1,000 LOC , and defect leakage of less than 3%.
Back-End Architecture, Performance, and Resilience .
- Designed and implemented .NET Core microservices using layered and Service-Oriented Architecture (PL, DSL, BLL, DAL).
- Defined REST-based synchronous communication and asynchronous processing using EESB Messaging (Queues and Topics) .
- Improved P95 latency by 15% using async/await , parallel processing , distributed caching ( Redis/Memory Cache ), and Entity Framework Core optimization.
- Implemented resiliency patterns, including Circuit Breaker, Retry with backoff, and Dead Letter Queues (DLQ).
- Designed monitoring solutions based on Golden Signals to proactively detect performance and reliability issues.
- Architected systems supporting 1,000+ concurrent users , with high availability and throughput.
Front-End Architecture (Angular)
- Led the development of Angular-based Client Portal and TrF applications from scratch.
- Designed dynamic, user-configurable UI components , and a JSON-driven form engine.
- Maintained approximately 85% code coverage across critical Angular components to minimize regression risk.
Security and Identity
- Architected dual-authentication solutions, integrating Azure AD B2C for external users, and Entra ID/FAMS for internal users.
- Secured .NET Core microservices using JWT-based authentication and authorization.
DevOps and Delivery Governance .
- Architected and implemented end-to-end Azure DevOps CI/CD pipelines for IaaS and PaaS environments.
- Automated build, test, and deployment workflows to improve delivery reliability.
- Reduced development cycle time by 25% while sustaining a sprint velocity of 40+ story points.