Summary
Overview
Work History
Education
Skills
Accomplishments
Timeline
Generic

RAJEEV MAJAGE

QA ENGINEER
Bangalore

Summary

QA Engineer with experience in test planning, regression testing, and defect triage for mobile and game applications. Improves release quality by building test cases, validating bug fixes, and using Jira dashboards to track production go-live issues. Collaborates with developers and trains new QA engineers to speed issue resolution and strengthen test coverage.

Overview

3
3
years of professional experience

Work History

Manual QA Engineer

Gameberrylabs
04.2025 - Current
  • Served as a core QA team member during the successful global launch of the game, ensuring product stability and release readiness through comprehensive testing.
  • Validated gameplay features, LiveOps events, in-game offers, rewards, player progression, and monetization systems to ensure a seamless player experience.
  • Executed functional, regression, smoke, sanity, and exploratory testing for mobile games across multiple development cycles.
  • Designed and executed comprehensive test cases based on product requirements and acceptance criteria.
  • Identified, documented, and tracked software defects using Click-up, collaborating with developers for timely resolution and ensuring product quality.
  • Analyzed application logs using Android Studio Logcat to investigate crashes and gameplay issues.
  • Collaborated with developers, designers, artists, and product managers throughout the software development lifecycle to maintain product quality.
  • Participated in Agile ceremonies including sprint planning, daily stand-ups, backlog refinement, and retrospectives.
  • Verified backend functionality through API validation using Postman, ensuring accurate implementation of game features and supporting overall product integrity.
  • Maintained detailed test documentation, defect reports, and regression suites to streamline release cycles and enhance testing efficiency.
  • Contributed to the successful execution of global launch activities by validating critical gameplay flows, payment systems, and live events under tight release timelines.
  • Played a key role in ensuring a high-quality player experience by identifying and resolving critical issues prior to the global release.

QA ENGINEER

Mayhem-Studios
10.2023 - 03.2025
  • Enhanced software quality through development and implementation of comprehensive testing strategies that improved defect detection.
  • Reduced product defect rates by creating robust test cases and meticulously executing them.
  • Improved team efficiency with streamlined test processes, resulting in faster release cycles.
  • Ensured optimal user experience by conducting thorough usability testing on multiple platforms.
  • Collaborated with developers to identify and resolve game issues, leading to higher product reliability.
  • Increased user satisfaction by diligently identifying and reporting bugs for prompt resolution.
  • Boosted product performance with rigorous load and stress testing, optimizing system resources under heavy workloads.
  • Contributed to successful product launches through meticulous end-to-end testing of applications.
  • Enhanced team collaboration by actively participating in Agile/Scrum meetings, providing valuable insights on quality assurance aspects.
  • Accelerated issue resolution times by prioritizing defects based on severity, leading to quicker fixes and improved user experience.
  • Advanced departmental knowledge-sharing by training new QA Engineers on company-specific testing methodologies and tools.
  • Facilitated smooth application migrations through comprehensive regression testing of existing functionality after updates or enhancements.
  • Optimized test coverage by maintaining a well-organized, up-to-date library of test cases corresponding to application requirements changes over time.
  • Promoted a culture of continuous improvement by regularly reviewing and refining QA processes, tools, and methodologies.
  • Developed and implemented a quality assurance program ensuring products met safety and quality standards, contributing to overall product integrity.
  • Enhanced product reliability through thorough regression testing and validation of bug fixes.
  • Contributed to efficient QA processes by creating detailed defect reports for developers to address.
  • Assisted in the development of comprehensive test plans, ensuring full coverage of product features and functionalities.
  • Provided developers with logs, Utrace files, and render doc files to enhance product quality.

Education

Bachelor of Science - Information Science

PDA College of Engineering
Gulbarga, Karnataka, India
06-2022

Diploma - Computer Science

HKE Polytechnic
Gulbarga, Karnataka, India
04.2001 -

Skills

  • Functional Testing
  • Regression Testing
  • Smoke Testing
  • Sanity Testing
  • Exploratory Testing
  • Integration Testing
  • System Testing
  • Mobile Game Testing
  • API Testing
  • Database Validation (MongoDB)
  • Jira
  • ClickUp
  • Postman
  • Android Studio (Logcat)
  • RenderDoc
  • Unreal Insights (UTrace)
  • ADB
  • Proprietary Game Testing Tools
  • Agile / Scrum
  • Test Planning
  • Test Case Design
  • Functional Testing
  • Regression Testing
  • Smoke Testing
  • Sanity Testing
  • Exploratory Testing
  • End-to-End (E2E) Testing
  • API Testing
  • Mobile Game Testing
  • Compatibility Testing
  • Usability Testing
  • Release Validation
  • Defect Management
  • Root Cause Analysis
  • Defect tracking
  • Bug reporting
  • Root cause identification
  • Jira dashboards
  • Issue resolution
  • Bug life cycle
  • Agile QA Process
  • Sprint Planning & QA Participation
  • Daily Scrum Participation
  • Continuous Process Improvement
  • Go-Live Validation
  • Software Testing Life Cycle (STLC)

Accomplishments

  • Used Recognized as a core member of the QA team during the global launch, helping deliver a stable and high-quality game experience to players worldwide.
  • Improved release quality through thorough testing of gameplay systems, backend integrations, and LiveOps content.Microsoft Excel to develop Integration tracking spreadsheets.
  • Collaborated with team of 40 in the testing of Battle Royale game.

Timeline

Manual QA Engineer

Gameberrylabs
04.2025 - Current

QA ENGINEER

Mayhem-Studios
10.2023 - 03.2025

Diploma - Computer Science

HKE Polytechnic
04.2001 -

Bachelor of Science - Information Science

PDA College of Engineering
RAJEEV MAJAGEQA ENGINEER