Summary
Overview
Work History
Education
Skills
Projects Handled in Concentrix Catalyst
Projects Handled in IGOLD Technologies
Work Availability
Quote
Timeline
AccountManager
Rajesh Kanna Chitravel

Rajesh Kanna Chitravel

Unity 3D Developer| Immersive
Dindigul

Summary

Enthusiastic and Innovative Senior Software Engineer with 6 years of experience in Unity3D Engine. Highly trained in Unity Game Development and AR Development and known for having talents in VR and Simulation.

Overview

6
6
years of professional experience
4
4
years of post-secondary education

Work History

Senior Software Engineer

Concentrix catalyst
Chennai
12.2020 - Current
  • Worked with project managers, developers, quality assurance and customers to resolve technical issues.
  • Trained and mentored junior developers and engineers in AR/VR Development and working to improve overall team performance.

Game Developer

IGold technologies pvt. ltd.
Chennai
11.2016 - 12.2020
  • Created core game logic from scratch, role-play mechanics,UI System and character Animations for all Humanoid/Avatar Models and AI.
  • Engaged with 3D Artist Team and Provide them the Input about shader types and Light Baking respective to Unity Engine.
  • Created prototypes based upon design ideas using such programming languages as C# and C++.
  • Designed unique and eye-catching games by meticulously creating graphics, audio, visual and AI behavioral elements.

Education

B.Tech - Information Technology

Kongu Engineering College
Erode,Tamilnadu
08.2012 - 05.2016

Skills

AR/VR/Simulation

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Projects Handled in Concentrix Catalyst

#1

Title: COE Activity - AR Projects. Team Size: 1

Platform: Android Duration:11 Months

SDK Packages Used: AR Foundation,AR Core, Vision-Lib(VL) SDK.

Project : AR Image Tracking

Description: Modifying Particular Brand T-Shirt and Implement user designed ideas and make them to explore.

Project : AR Driveable Car

Description: Place the Car Model on Real world and operate the Car thru Device, which involves entire Movement of real car.

Project : AR Wheel

Description : Concept is about to assemble the Car Tyre model(FBX,OBJ) into real car on appropriate position of wheel to evaluate the design without dismantle the car wheel.

Roles and Responsibilities:

  • Direct Interaction with stack holders and Implement their immersive ideas as expected Application.
  • Conducted research, gathered information from multiple sources and presented results by self.
  • Delivered the Expected result and make the AR Wheel demo project as billable live project from Customer End.


#2

Title : Trainer Station System Team Size : 6

Category : Simulation Duration : Ongoing

Description: Trainer Station aims to provide training on rail road equipment and practice such as locomotive, PTC (Positive Train Control),Trip optimizer and energy management. The solution shall be used in a typical training environment where trainers use these simulations to train and evaluate skills of trainees.

Roles and Responsibilities:

  • Resolved existing performance issues in Trainer station and provided extensive support to clients by implementing all required updates and changes.
  • Worked with project managers, developers, QA and clients to resolve technical issues.
  • Created proofs of concept for innovative new solutions which is giving hope on Procedural mesh and Modification of shader code.

Projects Handled in IGOLD Technologies

#1
Title : Street Chaser Team Size : 5
Platform : Android, IOS Type : Game Category : Adventure
Duration : 2 Years
Description
It is a 3D Running Chasing game with many Modes including Multiplayer. Reached 50M+ downloads.
Roles and Responsibilities:

  • Involved in Core Logic of Game which has Player movement,Animation,AI Control/User Control.
  • Taken Responsibility on SDK Integrations Facebook,Google Ads and Monetization Part.
  • Entire UI System such as screen switching,2D Interactables,2D Animation and Language localizations.

    #2
    Title : Unblock Zoo Team Size : 2
    Platform : Android Type :Game Category : Puzzle
    Duration : 1 Year 2 months
    Description
    It is a level based 2D puzzle game with leaderboards, ranking and Facebook competition. Reached 300K+ downloads.
    Roles and Responsibilities:
  • Involved in programming the project which includes Game Logic,UI and Facebook competition.
  • Involved in integrating Facebook and Ads.

#3
Title : A Multiplayer Shooting Game (Confidential) Team Size : 7
Platform : Android (Unreleased) Type : Game Category : Shooting
Duration : 4 Months
Description
It is a 3D Multiplayer Shooting game with all latest features.
Roles and Responsibilities:

  • Implementing Player Movement,Humanoid Animation,Weapon Handling along with Cross Hair detection.
  • Implementing SDKs from different sources.
  • Handling Entire Interactable UI System of Application.

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Quote

Never let yesterday use up too much of today.
Will Rogers

Timeline

Senior Software Engineer

Concentrix catalyst
12.2020 - Current

Game Developer

IGold technologies pvt. ltd.
11.2016 - 12.2020

B.Tech - Information Technology

Kongu Engineering College
08.2012 - 05.2016
Rajesh Kanna ChitravelUnity 3D Developer| Immersive