Summary
Overview
Work History
Education
Skills
Self Published Games
Timeline
Generic
Rakshak Kalwani

Rakshak Kalwani

New Delhi

Summary

Passionate Game Production & Publishing Manager with extensive experience in game design, development, and publishing. Specializing in puzzle and hyper-casual games, I have successfully launched multiple titles and collaborated with top publishers like Voodoo, Kwalee, and Homa Games. My game Balance Stuff was featured as 'Game of the Day' on the Apple App Store. With expertise in game KPIs, publishing pipelines, and multi-platform development, I aim to create engaging, high-retention gaming experiences.

Overview

14
14
years of professional experience

Work History

Head of Game Acquisition and Publishing

Rusk Media
09.2022 - Current
  • Company Overview: Rusk Media is a full stack Gen-Z entertainment company that has launched an HTML5 gaming platform called Rumble
  • Built partnerships with 25+ game studios across the world to build a comprehensive library of web-first games across all major genres
  • Built an end-to-end integration pipeline to onboard 200+ games
  • Monitored platform usage and game metrics from live games being played by 300K Monthly Active users
  • Ensured smooth API integration in games with our platform
  • Track the major KPIs like D1, D7 retention, average session play length etc to ensure that the top quality games are shown first to the audience

Game Producer

Be Games
01.2022 - 09.2022
  • Company Overview: Be Games is a new UK based gaming startup
  • Part of the core team and helped build all ops from the ground up
  • Set up a team of 2 developers and designers in India
  • Led the studio management from the front while delivering games
  • Launched TikkyTokky Drop Game, The Wombats Racing Game

Publishing Manager - (Head of South East Asia)

Jambox Games
01.2021 - 12.2021
  • Company Overview: Jambox Games is a new publishing startup that raised $1.1M from Ludus Venture Studios
  • Launched several casual , hyper casual and hybrid casual games
  • Worked closely with Data + UA and Monetization team to understand the key performance metrics of games being tested and soft launched
  • Improved the LTV for launched titles to achieve scalability
  • Established new developer partnerships

Mobile Platform Architect

XSEED Education Private Limited
09.2015 - 09.2019
  • Led a multi-disciplinary team to design and develop K-8 educational apps
  • Built engaging math, science, and English learning apps for students
  • Ideated on game design and functionality to bring new ideas on teaching concepts to kids via games
  • Conducted a pilot of our educational app amongst live tuition centres for actionable feedback and improvement

Senior Software Engineer

StudyPad Inc.
07.2012 - 05.2014
  • Developed the UI and core logic for the flagship K-5 Math Learning app
  • Designed and built the gamified rewards section to enhance student engagement
  • Created a virtual aquarium, zoo, and multiple mini-games as part of the reward system
  • Worked on several math learning apps, including: K-5 Math Learning 1st Grade Math Learning 2nd Grade Math Learning 3rd Grade Math Learning 4th Grade Math Learning

IOS Developer

Synqua Games
03.2011 - 06.2012
  • Built games for iOS in the early years of App Store
  • Learnt Cocos2d SDK and Objective C to build games
  • Built a line draw game engine to build puzzle games
  • Launched casual games including Draw Wars

Education

B.Tech - I.T

Jaypee Institute of Information Technology
Noida, Uttar Pradesh
07.2010

High School -

St. Xavier’s Senior Secondary School
05.2006

Skills

  • Game Development & Design
  • C, JavaScript, Cocos2d-x, Objective-C
  • Cross-platform development (iOS, Android)
  • Web game development (Canvas, WebGL, Cocos2d-html5)
  • Version control (Git)
  • Game Publishing & Performance Optimization
  • KPI tracking & optimization (D1, D7 retention, ARPDAU, session length)
  • Monetization strategies & scalability
  • End-to-end game production & publishing pipeline
  • Partnerships with third-party game studios
  • Project & Team Management
  • Leading cross-functional teams (developers, designers, QA)
  • Managing remote & in-house game development teams
  • Establishing integration pipelines for smooth onboarding

Self Published Games

  • Designed & developed multiple published mobile games, partnering with Voodoo, Kwalee, Homa Games, Supersonic, CrazyLabs, Lion Studios, Ketchapp etc.
  • Notable Games Launched:
    A Thief’s Journey (iOS/Android) – Spatial puzzle game , Featured in 'Best New Games' category
    Balance Stuff (iOS) – Featured 'Game of the Day' on Apple App Store
    SwipeTrix (iOS) – Casual puzzle game, Featured in 'Best New Games' category
    Donuts Delivery (iOS) – Stacking puzzle game, Featured in 'Best New Games' category
    One Shot Soccer (iOS) – Hyper-casual sports game, Featured in 'Best New Games' category

      Puzzle Pieces Mania (iOS) - Hyper casual picture assembling puzzle game, Featured in 'Best New Games' Category

Timeline

Head of Game Acquisition and Publishing

Rusk Media
09.2022 - Current

Game Producer

Be Games
01.2022 - 09.2022

Publishing Manager - (Head of South East Asia)

Jambox Games
01.2021 - 12.2021

Mobile Platform Architect

XSEED Education Private Limited
09.2015 - 09.2019

Senior Software Engineer

StudyPad Inc.
07.2012 - 05.2014

IOS Developer

Synqua Games
03.2011 - 06.2012

B.Tech - I.T

Jaypee Institute of Information Technology

High School -

St. Xavier’s Senior Secondary School
Rakshak Kalwani