Summary
Overview
Work History
Education
Skills
Accomplishments
Websites
Timeline
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RUDRA SARATHEE SENGUPTA

Kolkata

Summary

Senior Gameplay Animator with over 8 years of experience delivering high-fidelity animation for shipped AAA franchises including Street Fighter 6, NBA 2K24, and Tom Clancy's Ghost Recon. Expert in First-Person Viewmodel and Third-Person Replication, with a deep focus on responsive combat systems and in-engine implementation. Proven ability to own animation features from concept to final polish using node-based animation graphs and state machines.

Overview

11
11
years of professional experience

Work History

Cinematic / Gameplay Animator

UBISOFT INDIA
01.2025 - Current

Project: Codename "UNANNOUNCED"

Led the integration of high-fidelity animations into the ANVIL engine, ensuring frame-perfect responsiveness, and optimal in-game feel.

  • Managed animation state machines to maintain consistency between player-controlled movement and third-person replication.
  • Partnered with Animation Directors and Technical Animators to iterate on complex gameplay features and solve technical animation bottlenecks.
  • Utilized Wrap AI Facial Tool for advanced facial animation and Supported Xsens mocap shoots, collaborating with narrative and design teams.

Senior CG & Mocap Animator

TECH MAHINDRA SAFFRONIC
01.2024 - 12.2024

Projects: Tom Clancy's Ghost Recon (Pilot), Lego, Mechbots, Barbie.

  • Developed realistic keyframe and mocap-based animations for tactical combat, focusing on weight, timing, and gameplay readability.
  • Cleaned and retargeted complex motion capture data to meet strict gameplay and technical constraints within the production pipeline.

Senior CG & Mocap Animator

TECHNICOLOR GAMES
01.2021 - 12.2023

Projects: NBA 2K24, Street Fighter 6, Borderlands, UFC, FIFA 26, Kingdom Come: Deliverance (credits).

  • Delivered high-impact gameplay animations across multiple genres, specializing in responsive combat mechanics and locomotion systems.
  • Collaborated cross-functionally to debug animation assets and ensure they met performance and visual standards across various proprietary engines.
  • Provided technical guidance and peer reviews for junior animators to maintain consistent quality across AAA shipped titles.
  • Maintained a strong focus on animation polish, weight, timing, and responsiveness.

Animator / Senior Animator/ Feature Animator

Assemblage Entertainment, Wackytoon Studio, DQ Entertainment, Cloud House Animation
01.2015 - 12.2021

Projects: Ladybug & Cat Noir: The Movie, Arctic Dogs, Peter Pan, Puppy Dog Pals, Popples, Super 4, Mighty Little Bheem: I Love Taj Mahal (Netflix movie).

  • Mastered animation fundamentals, including spacing, timing, and posing, across episodic, feature, and gaming content.
  • Created keyframe and mocap animations for games, episodic content, and feature productions.
  • Studios: Assemblage Entertainment, Wackytoon Studio, DQ Entertainment, Cloud House Animation Studio.

Education

Diploma - Advanced Animation

Hi-Tech Film & Broadcast Academy

Skills

  • Animation State Machines
  • In-Engine Debugging
  • Optimization
  • Locomotion
  • Maya
  • MotionBuilder
  • Blender
  • ANVIL Engine
  • Wrap AI
  • Unreal Engine
  • Cross-Disciplinary Collaboration
  • Feature Ownership
  • Mentorship

Accomplishments

  • Earned the Star Animator award at both Assemblage Entertainment and Technicolor Games for consistent high-level performance.
  • Recognized as Best Animator at Wackytoon Studio for five consecutive months, as well as at Cloud House and Assemblage Entertainment.

Timeline

Cinematic / Gameplay Animator

UBISOFT INDIA
01.2025 - Current

Senior CG & Mocap Animator

TECH MAHINDRA SAFFRONIC
01.2024 - 12.2024

Senior CG & Mocap Animator

TECHNICOLOR GAMES
01.2021 - 12.2023

Animator / Senior Animator/ Feature Animator

Assemblage Entertainment, Wackytoon Studio, DQ Entertainment, Cloud House Animation
01.2015 - 12.2021

Diploma - Advanced Animation

Hi-Tech Film & Broadcast Academy
RUDRA SARATHEE SENGUPTA