Summary
Overview
Work History
Education
Skills
Timeline
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Rylee Fisher

Indianapolis

Summary

Experienced 3D Artist specializing in optimized real-time assets and environments for VR applications. Expertise in modeling, texturing, and asset optimization using Maya, 3DS Max, and Substance Painter. Collaborated with engineers and multidisciplinary teams to deliver visually compelling environments while meeting performance standards.

Overview

2
2
years of professional experience

Work History

VR 3D Artist

Toyota North America
Indianapolis
09.2025 - Current
  • Developed 3D assets and environments for a VR safety training simulator used by Toyota employees.
  • Modeled and textured optimized assets using Maya and 3DS Max and implemented them into Unreal Engine.
  • Collaborated with engineers and artists to maintain visual fidelity while meeting performance requirements for VR applications.
  • Assisted with asset placement, lighting, and scene implementation within the game engine.
  • Contributed to real-time VR development pipelines for enterprise training experiences.

3D Artist

BMW Group
Munich
07.2024 - 03.2025
  • Created optimized 3D assets, materials, characters, and textures for real-time use in Unreal Engine.
  • Employed Maya and 3DS Max for modeling and asset creation, ensuring high-quality 3D assets.
  • Implemented Blueprint systems for interactive elements and visual effects.
  • Collaborated in development pipelines with version control, streamlining cross-team coordination.
  • Created immersive environments for BMW Metaverse to enhance internal collaboration and facilitate virtual meetings.

Environment Artist

BMW Group
Savannah
10.2023 - 01.2024
  • Created an emotive AI assistant for internam BMW employees to use to Aid in the car making process.
  • Reviewed and provided feedback on art assets from team members.
  • Assisted in developing lighting setups for realistic scene presentations.
  • From this internship I was hired for a full time contract with BMW

Education

Bachelor of Science - Interactive Game Design

Savannah College of Art And Design
Savannah, GA
08-2025

Skills

  • 3D modeling
  • Expert in Maya
  • Texture creation
  • Asset optimization
  • Unreal Engine
  • Unity
  • Game design
  • Visual effects
  • Traditional Art Skills

Timeline

VR 3D Artist

Toyota North America
09.2025 - Current

3D Artist

BMW Group
07.2024 - 03.2025

Environment Artist

BMW Group
10.2023 - 01.2024

Bachelor of Science - Interactive Game Design

Savannah College of Art And Design
Rylee Fisher