Summary
Work History
Education
Skills
Accomplishments
Hobbies and Interests
Projects
Personal Information
Website
Languages
Timeline
SoftwareEngineer
Sambhav Shrey

Sambhav Shrey

Patna

Summary

Software Engineer with expertise in developing scalable web applications using Java, Spring Boot, and Angular. Strong problem-solving skills and experience in agile team collaboration lead to the delivery of robust solutions. Committed to continuous learning and effective communication, consistently achieves project goals with elegant, scalable code. Proficient in coding, debugging, and project management, ready to enhance ongoing development projects or create innovative software solutions.

Work History

Software Engineer

LTI Mindtree
Pune
02.2025 - Current
  • Ensured code quality and adherence to standards through active participation in code reviews.
  • Collaborated with team members to troubleshoot and resolve software issues efficiently.
  • Developed scalable web applications using Spring Boot, REST APIs, Angular, and MySQL.
  • Designed backend systems while integrating frontend interfaces for seamless user experience.
  • Conducted rigorous testing to identify bugs and enhance software functionality.
  • Deployed cloud-ready applications to improve accessibility and performance.
  • Utilized hands-on experience as Full Stack Java Developer to deliver robust solutions.

Intern Software Developer

Samta
Noida
06.2023 - 08.2023
  • During my internship as a Back-end Developer at SAMTA, a dynamic startup based in Singapore with a branch in Noida, I had the exciting opportunity to immerse myself in the world of technology startups.
  • This experience allowed me to work on a project utilising the Django Rest Framework, where I honed my skills in back-end development and gained hands-on experience in designing and implementing robust back-end solutions.
  • At SAMTA, I contributed to a meaningful project, which not only sharpened my technical abilities but also provided me with valuable insights into the startup ecosystem.
  • Working closely with a talented team, I developed a deeper understanding of the intricacies involved in building scalable and efficient backend systems.
  • The internship was a rewarding journey that enhanced my problem-solving skills and exposed me to the agile methodologies commonly used in startups.
  • One of the significant aspects of my role was the practical application of the Django Rest Framework, which added depth to my theoretical knowledge.
  • I was also motivated by the stipend provided, which reinforced my commitment to excel in my role.
  • This internship was not just a professional engagement but an adventure that allowed me to grow both personally and professionally.
  • The skills and insights I gained during this period are invaluable, and I look forward to leveraging this experience as I continue to advance in my career.
  • A dynamic startup based in Singapore with a branch in Noida

Education

Bachelor of Technology - Computer Science & Engineer

Graphic Era Deemed To be University
Dehradun
07.2024

12th Grade - C.B.S.E.

Litera Valley School
Patna
03.2020

10th Grade - C.B.S.E.

Litera Valley School
Patna
03.2018

Skills

  • Full stack development
  • JavaScript and Angular
  • Java and Spring Boot
  • C and C programming
  • Django REST framework
  • HTML and CSS design
  • Microsoft Word proficiency
  • Continuous learning
  • Effective communication
  • Team collaboration
  • REST API development
  • Agile methodologies

Accomplishments

DLI: Nvidia Deep Learning Institute: Fundamentals of Deep Learning, https://learn.nvidia.com/certificates?id=943e174006ac48cbb5166bb3cd5ea7d4

Hobbies and Interests

  • Photography
  • Watching movies and series
  • Casual gaming

Projects

ZenithOS 5.0 – AI-powered web operating system simulator – 2026

Role: systems engineer|Frontend Architect (built using multi-AI assisted development) Tech: HTML5, CSS3, JavaScript, browser APIs, AI-assisted engineering

  • designed and developed a fully functional browser-based operating system simulation with a desktop, taskbar, start menu, window manager, and app ecosystem
  • Built entirely using multiple AI tools for system design, UI/UX, architecture, debugging, optimization, and feature integration
  • Implemented a desktop environment with draggable icons, window snapping, minimize/maximize, resizing, and z-index management
  • Developed a complete window manager that supports multitasking, animations, and state persistence
  • Built an in-browser terminal emulator with: custom command engine (dir, cd, ipconfig, systeminfo, calc, browser, store, etc.)
    Command history navigation and session state
  • Created a full file manager system with a virtual file system, folders, file editing, saving, and navigation
  • Implemented a built-in VS Code-style editor supporting JavaScript, HTML, and CSS execution
  • Developed a complete app store and app manager with install, uninstall, and system app handling
  • Built multiple native applications including: Web browser, notes editor, calculator (standard + scientific), camera app, YouTube player, search engine, zombie FPS game, Flappy Bird, tic-tac-toe
  • Implemented real-time system settings (brightness, wallpaper, storage reset, system info)
  • Designed advanced UI systems: global search overlay, dock, dynamic start menu, and app launcher
  • Engine runs as a single self-contained HTML file with zero backend dependency

Key highlights: ✔ OS-level architecture ✔ Window manager and multitasking ✔ Terminal and file system ✔ App ecosystem ✔ Built purely using multi-AI engineering workflows

Infinite Cosmos: Reign of Empires2026

Role: game engine developer|Simulation architect (AI-assisted) tech: JavaScript, Three.js, WebGL, HTML5, procedural systems, AI integration

  • Designed and built a fully interactive open-universe simulation engine featuring galaxy exploration, planetary landing, empire management, and real-time strategy gameplay
  • Architected a procedural galaxy generator with star systems, planets, hyperlanes, trade routes, patrol fleets, and colonization mechanics
  • Implemented a multi-layer civilization simulation engine including nations, rulers, emperors, dynasties, economy, trade, war, plagues, disasters, population AI with emotions, relationships, disease, mortality, and social behavior
  • Built a real-time 3D engine using Three.js with: starfields, planets, cities, NPCs, vehicles, fleets, and orbital navigation, autopilot system, hyperlane travel, and large-scale space battles
  • Developed a God-mode strategy layer with imperial edicts, miracles, disasters, colonization, diplomacy, and succession mechanics
  • Integrated an AI-powered NPC dialogue system, ChatGPT-ready architecture
  • Implemented a time simulation engine with adjustable time speed, and world evolution
  • Built a persistent save/load game system using browser storage
  • Designed advanced HUD and UI systems: galaxy map, empire dashboard, world logs, chat, and control panels
  • The engine runs as a single self-contained HTML file
Open world FPS – 2026

Role: game engine developer|Gameplay systems engineer (AI-assisted) tech: JavaScript, Three.js, WebGL, procedural terrain, physics engine

  • Developed a fully functional open-world FPS engine inspired by Minecraft, Valorant, CS:GO, Fortnite, and Halo
  • Built a procedural terrain engine with: biomes (snow, stone, grass, sand), mountains, hills, rivers, lakes, heightmaps, vertex coloring, fog, water system
  • Implemented a complete FPS combat system: weapon recoil, spread, reload, muzzle flash, headshots, kill feed, score system, multiple weapon classes (pistol, rifle, sniper, shotgun, melee)
  • Created a wave-based enemy AI system: zombies, demons, tanks with pathfinding, combat behavior, and animation
  • Designed a player physics engine: sprinting, crouching, jumping, gravity, friction, terrain-based collision, and movement
  • Built an advanced UI/UX system: HUD, minimap, inventory, pause menu, stats dashboard, and save/load system
  • Implemented a procedural weapon generator with a rarity system (Common → Legendary)
  • Created particle systems, dynamic lighting, shadows, and a day/night cycle
Smart Mart – secure online shopping platform – 2025

Role: Full Stack Java Developer Tech: Java, Spring Boot, Spring Security, Hibernate, MySQL, Angular, REST APIs, JWT

  • Developed a full-stack e-commerce platform with secure authentication and role-based access
  • Built RESTful APIs using Spring Boot, Hibernate, and JWT authentication
  • Implemented Spring Security with admin and user roles
  • Developed an Angular frontend with a responsive UI and real-time validation
  • Built a product catalog, cart, orders, and admin dashboard
  • Designed MySQL schema with optimized queries
AQI prediction model (frontend interface) — June 2024

Tech: HTML, CSS, JavaScript

  • Designed a responsive and interactive front-end interface for an air quality index (AQI) prediction system
  • Built dynamic input forms and real-time visualization of AQI predictions
  • Focused on clean UI/UX, responsiveness, and usability
  • Strengthened skills in front-end development and interactive web applications
Email verification system — July 2023

Tech: Django, Bootstrap, HTML, CSS

  • Developed a secure email verification system using a Django backend
  • Built responsive verification forms using Bootstrap
  • Implemented a token-based account activation workflow
  • Strengthened skills in authentication, backend validation, and secure web development
Image caption generator (CNN – VGG16) — July 2023

Tech: Python, TensorFlow, Keras, deep learning

  • Built an image caption generation system using the VGG16 convolutional neural network
  • Trained the model to generate meaningful captions for images
  • Applied deep learning techniques for feature extraction and sequence modeling
  • Strengthened knowledge of computer vision and neural networks
Twitter sentiment analysis — January 2023

Tech: Python, NLP, machine learning

  • Developed a sentiment analysis model to classify tweets into sentiment categories
  • Performed data collection, preprocessing, and feature engineering
  • Trained and evaluated machine learning models on real-world data
  • Strengthened skills in natural language processing and data analytics
Web scraping and data extraction — June 2022

Tech: Python, BeautifulSoup, Requests

  • Built automated web scraping tools for extracting structured data from websites
  • Implemented data parsing and storage pipelines
  • Strengthened skills in automation, scripting, and data collection
Social network analysis — December 2021

Tech: Python, graph theory

  • Developed a graph-based system to analyze relationships in social networks
  • Modeled individuals as nodes, and connections as edges
  • Applied graph algorithms to study network structure and connectivity
  • Built a strong foundation in graph theory and network analysis

Personal Information

  • Date of Birth: 02/08/03
  • Gender: Male
  • Nationality: Indian
  • Place of Birth: Patna

Website

https://github.com/SambhavShrey?tab=repositories

Languages

English
Intermediate (B1)
B1
Hindi
Native
Native

Timeline

Software Engineer

LTI Mindtree
02.2025 - Current

Intern Software Developer

Samta
06.2023 - 08.2023

Bachelor of Technology - Computer Science & Engineer

Graphic Era Deemed To be University

12th Grade - C.B.S.E.

Litera Valley School

10th Grade - C.B.S.E.

Litera Valley School
Sambhav Shrey