
Senior Game Designer and Associate Game Director with 5+ years of experience shipping F2P and indie games played by 40M+ players globally. Specializes in systems design, technical design, game feel, progression, and Live-Ops. Proven at inventing mechanics, leading cross-disciplinary teams, and using data to improve engagement and retention. Hands-on with Unity (C#) and Unreal Engine (Blueprints).
Battle Stars – Hero Shooter (Mobile | 5M+ Downloads)
Indus – Battle Royale (Mobile / PC)