With around 3 years of experience as a dedicated 3D Generalist at Nube Cirrus, I have honed my skills in modeling, texturing, and rendering. With a background of more than 6 years in the 3D VFX industry, my expertise lies in creating top-notch assets using advanced texturing techniques and tools like Blender and Substance 3D Painter. Alongside my proficiency in these areas, I also possess a working knowledge of Unreal Engine, Photoshop, and Maya, allowing me to contribute effectively throughout the entire 3D pipeline. Known for my meticulous attention to detail and ability to create visually captivating textures, I am committed to constantly improving my skills to stay ahead of emerging technologies and trends in the dynamic world of 3D.