Work Preference
Summary
Overview
Work History
Education
Skills
Timeline
Behance
Art Station
Selected Project Exposure
Generic
Open To Work

SHIVAM PATHAK

3d environment and prop artist
Ghaziabad,UP

Work Preference

Job Search Status

Open to work
Desired start date: Flexible

Desired Job Title

3D Modelling Artist3D Artist3D GeneralistEnvironment Artistprop artist

Work Type

Full TimePart TimeContract WorkGig WorkConsultingVolunteerSeasonal Work

Location Preference

On-SiteRemoteHybrid
Location: IN
Open to relocation: Yes

Salary Range

₹95000/yr - ₹200000/yr

Important To Me

Career advancementCompany CulturePersonal development programs

Summary

Accomplished Environment and Prop Artist with over 8 years of experience in producing 3D assets for games, advertising, and virtual production. Expertise in hardsurface modeling, asset creation, retopology, UV mapping, PBR texturing, and real-time workflows. Proven ability to refine assets from initial concept to final polish while adhering to visual standards and technical constraints.

Overview

10
10
years of professional experience

Work History

3D Modelling Artist

MediaMonks
10.2020 - Current
  • Create high-quality 3D props and environment assets for advertising, virtual production, and production design workflows.
  • Delivered vehicle and product-focused assets for projects with Nat Geo, Braun, Cadillac, Lexus, Infiniti, and Skoda.
  • Developed environment-driven assets for a museum project, enhancing photogrammetry-based asset processing workflows.
  • Convert complex source geometry and CAD based data into cleaner, production-friendly meshes with improved topology and edge flow.
  • Handle retopology, UV preparation, and asset cleanup for downstream animation, rendering, and real-time use cases.
  • Texture assets in Substance Painter to achieve realistic material response and consistency with project benchmarks.
  • Collaborated with producers, post-production teams, and senior artists to refine assets based on client feedback, ensuring adherence to quality targets.

3D Artist

Dhruva Interactive
03.2017 - 01.2019
  • Developed game-ready 3D props and vehicle assets while adhering to triangle count and optimization standards, enhancing visual quality.
  • Modeled assets from scratch for engine implementation, maintaining clean topology and production efficient geometry.
  • Produced optimized lowpoly assets, collision meshes, and LOD ready deliverables for gameplay use.
  • Textured assets in Substance Painter to align with project benchmarks, ensuring material readability and consistency in engine.
  • Imported and reviewed assets in Unreal Engine, ensuring accurate scale and lighting response to improve overall presentation quality.
  • Contributed to projects including Forza Motorsport 7 and Overkill's The Walking Dead.

3D Generalist

Cosmic Digital Pvt. Ltd.
05.2016 - 01.2017
  • Assisted in modeling, scene setup, and rendering for short film 3D production tasks, contributing to project completion.
  • Developed 3D assets and renders for media content, enhancing production workflow and visual quality.
  • Created 3D models for various multimedia projects using industry-standard software.
  • Collaborated with designers to develop animations for marketing campaigns.
  • Managed texture mapping and shading to enhance visual quality of assets.

Education

B.A - VFX

Maya Academy of Advanced Cinematics
01-2015

Skills

  • Hardsurface modeling
  • Environment art and prop creation
  • Game ready asset pipeline
  • PBR texturing in Substance Painter
  • UV mapping and asset cleanup
  • Retopology and clean topology
  • Asset optimization
  • LOD and collision preparation
  • Realtime asset integration in Unreal Engine

Timeline

3D Modelling Artist

MediaMonks
10.2020 - Current

3D Artist

Dhruva Interactive
03.2017 - 01.2019

3D Generalist

Cosmic Digital Pvt. Ltd.
05.2016 - 01.2017

B.A - VFX

Maya Academy of Advanced Cinematics

Behance

behance.net/shivampathak1992

Art Station

artstation.com/shivamcr

Selected Project Exposure

  • Games: Forza Motorsport 7, Overkill's The Walking Dead
  • Advertising and production exposure: Nat Geo, Braun, Cadillac, Lexus, Infiniti, Skoda
  • Additional production support: museum environment build, photogrammetry cleanup workflows, ZBrush creature support, XGen hair and fur support
SHIVAM PATHAK3d environment and prop artist